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Engine

There are 1,711 posts filed in Engine (this is page 35 of 172).

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Interview with wazabear

Who are you and why aren’t you a bear anymore? What happened? I’m 26 years old and I live in California where I work as a Software Developer. I love the icy cold, and my dream vacation is Solstheim. If I could meet anyone from the Elder Scrolls universe it would be Todd Howard. Everyone always asks […]

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Games Planet in Engine, RPG | 2024-01-26 | Comment

Current state of C# platform support in Godot 4.2

How the transition to a unified .NET has impacted platform support, and re-adding the ability to port to mobile.

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Dev Planet in Engine | 2024-01-26 | Comment

Release candidates: Godot 4.1.4 RC 1 & 4.2.2 RC 1

As a double-feature release, Godot 4.1.4 and 4.2.2 are ready for testing with their respective release candidates!

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Dev Planet in Engine | 2024-01-26 | Comment

Dev snapshot: Godot 3.6 beta 4

Godot 3.6 is still in development, slowly but steadily! This snapshot updates toolchains for official builds and adds official Linux ARM binaries, among other improvements.

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Dev Planet in Engine | 2024-01-25 | Comment

Fyrox Game Engine 0.33

Fyrox 0.33 includes new UI editor, rendering improvements, various editor improvements, script API improvements, async tasks, book improvements and more.

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Dev Planet in Engine | 2024-01-24 | Comment

Godot Rendering Priorities: January 2024

4.2 brought a lot of improvements to Godot’s renderer and ongoing work is paving the way for new features

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Dev Planet in Engine | 2024-01-16 | Comment

Interview with zackhasacat

Who is Zack and does he really have a cat? I have two cats, a mother and a daughter tuxedo pair. My name isn’t actually Zack, but I live in South Dakota in the USA. I’m 29 years old, and work as a technician at a Managed Service Provider, basically an IT company. When I’m […]

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Games Planet in Engine, RPG | 2024-01-12 | Comment

Dev snapshot: Godot 4.3 dev 2

After a well-deserved holiday break, the team is back on Godot 4.3 development at full speed, with over 200 improvements merged in the first 10 days of the year!

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Dev Planet in Engine | 2024-01-11 | Comment

Fundraiser for Jennell Jaquays’ Heathcare and Funeral Expenses

Jannell Jaquays was one of the key level designers for Quake 3: Arena and worked on many other games as well. Her work outside of games included fighting for transgender rights. Jaquays passed away today and is survived by her two children and wife Rebecca Heineman who is raising money to pay for medical expenses […]

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Dev Planet in Engine, FPS | 2024-01-11 | Comment

Panda3D: SDK 1.10.14 Release

Happy new year everyone! We’re starting off the new year with a fresh release. This release updates the engine with support for Python 3.12, improvements to the shader system, and a wide range of bug fixes. Upgrading is recommended. Go…

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Dev Planet in Engine | 2024-01-10 | Comment

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