Castle Game Engine: How to use GitHub Actions with your CGE project to get automatic builds

We’ve made it so easy to use GitHub Actions to get automatic builds for your projects, done by GitHub, after every commit. You have to try this 🙂 Download this file: build.yml and place it at .github/workflows/build.yml path in your project. That is, create a subdirectory .github, then subdirectory workflows, then put the build.yml file …

Castle Game Engine: view3dscene now available also for macOS and Raspberry Pi

You can now download view3dscene builds for macOS (Intel-based macs) and Raspberry Pi. These new platforms are an addition to the existing Linux and Windows builds, that of course remain available too. view3dscene is a viewer for all 3D and 2D model formats supported by Castle Game Engine, in particular glTF, X3D, VRML, Spine JSON, …