FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Engine

There are 1,725 posts filed in Engine (this is page 78 of 173).

Post navigation

Dev snapshot: Godot 4.0 alpha 13

We just announced that we’ll enter feature freeze next week to focus on stabilizing the existing functionality in Godot 4.0 and prepare the first beta release. But we’re not there yet and we’ll keep having frequent alpha builds until we’re ready to sla…

Continue Reading →
Dev Planet in Engine | 2022-07-28 | Comment

Godot 4.0 development enters feature freeze ahead of the first beta

We’re determined to deliver a stable release of Godot 4.0 as soon as possible. To achieve this, we need to shift the focus from implementing new and exciting features towards stabilizing the existing functionality and fixing bugs.
The road to Beta 1
Wi…

Continue Reading →
Dev Planet in Engine | 2022-07-28 | Comment

Release candidate: Godot 3.5 RC 8

The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. We are now at the Release Candidate stage, finali…

Continue Reading →
Dev Planet in Engine | 2022-07-28 | Comment

Phased Migration of the bug tracker

We are slowly going to be transitioning our bug tracking on both GZDoom and Raze completely to GitHub.The reason why we are doing this is because the existing system is the primary blocker for a proper forum software upgrade.The transition will not be…

Continue Reading →
Games Planet in Engine, FPS | 2022-07-25 | Comment

Phased Migration of the bug tracker

We are slowly going to be transitioning our bug tracking on both GZDoom and Raze completely to GitHub.The reason why we are doing this is because the existing system is the primary blocker for a proper forum software upgrade.The transition will not be…

Continue Reading →
Games Planet in Engine, FPS | 2022-07-25 | Comment

Raze 1.5.0 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit macOS SourceVisit the new homepage (still under construction)Details:Commit changes that Discord compilation always makes on Linux, leading to -m on compiles.Blood may…

Continue Reading →
Games Planet in Engine, FPS | 2022-07-22 | Comment

Raze 1.5.0 released

Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux 64-bit (1.4.1) macOS (1.4.1) SourceVisit the new homepage (still under construction)Details:Commit changes that Discord compilation always makes on Linux, leading to -m on co…

Continue Reading →
Games Planet in Engine, FPS | 2022-07-22 | Comment

Castle Game Engine: Video: Viewports, cameras and navigation in Castle Game Engine

I’m happy to present a new video about Castle Game Engine that shows how to design 3D and 2D game world from scratch, by creating a viewport (with cameras, lights, some primitives, some navigation). We start from the “empty” template and explore what we can do in a viewport. The video goes into details about …

Continue reading ➤

Continue Reading →
Dev Planet in Engine | 2022-07-22 | Comment

Release candidate: Godot 3.5 RC 7

The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. We are now at the Release Candidate stage, finali…

Continue Reading →
Dev Planet in Engine | 2022-07-22 | Comment

Release candidate: Godot 3.4.5 RC 1

While Godot 3.5 is nearing a stable release, we still want to provide relevant bug fixes to users of the current 3.4 stable branch who might not be ready to upgrade right away. It’s been a long time since the release of Godot 3.4.4, and there are a few…

Continue Reading →
Dev Planet in Engine | 2022-07-20 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress