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There are 319 posts filed in FPS (this is page 19 of 32).

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ET: Legacy 2.77 released!

‘Capture the City!’
It’s massive. It’s stable! It’s GODLIKE!

It was also overdue, but now it’s finally time for ET: Legacy 2.77 *’Capture the City!’, our most comprehensive release to date. Yes, we have been saying that about the past…

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Games Planet in Engine, FPS | 2021-03-01 | Comment

We have an ETA!

ET: Legacy 2.77 is coming!
Say goodbye to soon(TM) and say hello to the 1st of March 2021 as release date for ET: Legacy 2.77 ‘Capture the City!’.

The long-term mix of quarantine and home-office makes it difficult to keep track of dat…

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Games Planet in Engine, FPS | 2021-02-16 | Comment

ioquake3 git branch renamed to “main”

This is the bare minimum of work to dismantle white supremacy. If you’re in the United States, please donate to a bail fund, join BLM, help organize your community against the white supremacist state, join your local Tenants Union, and join Food not Bombs around the world. If you compile your own ioquake3 from git… Continue reading ioquake3 git branch renamed to “main”

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Dev Planet in Engine, FPS | 2021-02-14 | Comment

Public snapshots are available!

For the more adventurous among you we have great news today!
While we are preparing a full-fledged release coming along your way soon(TM), we have restructured our build procedure and are now able to provide public development snapshot…

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Games Planet in Engine, FPS | 2021-02-10 | Comment

Doomsday 2.3.1 released

Doomsday 2.3.1 has been released (build 3685). This is a patch that fixes the following issues: Incorrect placement of sky textures in Heretic and Hexen. Alignment of floor/ceiling textures whose size is not 64×64. macOS: Missing and flickering textures on M1 Macs. macOS: Bullets firing in the wrong direction on M1 Macs. macOS: 3D camera … Continue reading Doomsday 2.3.1 released

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Games Planet in Engine, FPS | 2021-02-05 | Comment

The Unvanquished launcher, and an engine hotfix

Today we are pleased to announce version 0.1 of the Unvanquished Updater. And in addition, to tide you over until the coming major Unvanquished release, we have assembled the 0.51.2  hotfix release (see “The Unvanquished patch release” sect…

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Games Planet in FPS, Strategy | 2021-01-27 | Comment

Another round of updates for the map overhauls!

Hello everyone.
It’s time for another round of updates for all four existing map overhauls. This time, the changes are ranging from quality of life improvements to fixing game breaking bugs.
The last version of ‘Bergen, by Detoeni’, un…

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Games Planet in Engine, FPS | 2021-01-21 | Comment

A New ioquake3.org

Way back in the middle of 2019 the ioquake3 project ran into a security issue, 2020 was an almost complete tire fire and 2021 is… not great! Still, we are finally digging our way out of that mess and moving on. Some things are broken today, but the meta server remains operational and you can… Continue reading A New ioquake3.org

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Dev Planet in Engine, FPS | 2021-01-12 | Comment

Happy New Year 2021!

Happy New Year everyone.
We hope you all had a pleasant start into 2021 and wish you all the best for the coming year.
Although, a new ET: Legacy release wasn’t feasible in 2020, solid progress has been made towards a next version.
ET:…

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Games Planet in Engine, FPS | 2021-01-01 | Comment

Doomsday 2.3 released

Doomsday 2.3 has been released (build 3650). This version improves support for vanilla DOOM render hacks and adds more script bindings to manipulate things in the map. DOOM render hacks. TNT: Evilution and The Plutonia Experiment use several render/map hacks to take advantage of quirks in the original DOOM renderer. Many of these effects are … Continue reading Doomsday 2.3 released

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Games Planet in Engine, FPS | 2020-12-30 | Comment

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