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There are 326 posts filed in FPS (this is page 20 of 33).

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Public snapshots are available!

For the more adventurous among you we have great news today!
While we are preparing a full-fledged release coming along your way soon(TM), we have restructured our build procedure and are now able to provide public development snapshot…

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Games Planet in Engine, FPS | 2021-02-10 | Comment

Doomsday 2.3.1 released

Doomsday 2.3.1 has been released (build 3685). This is a patch that fixes the following issues: Incorrect placement of sky textures in Heretic and Hexen. Alignment of floor/ceiling textures whose size is not 64×64. macOS: Missing and flickering textures on M1 Macs. macOS: Bullets firing in the wrong direction on M1 Macs. macOS: 3D camera … Continue reading Doomsday 2.3.1 released

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Games Planet in Engine, FPS | 2021-02-05 | Comment

The Unvanquished launcher, and an engine hotfix

Today we are pleased to announce version 0.1 of the Unvanquished Updater. And in addition, to tide you over until the coming major Unvanquished release, we have assembled the 0.51.2  hotfix release (see “The Unvanquished patch release” sect…

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Games Planet in FPS, Strategy | 2021-01-27 | Comment

Another round of updates for the map overhauls!

Hello everyone.
It’s time for another round of updates for all four existing map overhauls. This time, the changes are ranging from quality of life improvements to fixing game breaking bugs.
The last version of ‘Bergen, by Detoeni’, un…

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Games Planet in Engine, FPS | 2021-01-21 | Comment

A New ioquake3.org

Way back in the middle of 2019 the ioquake3 project ran into a security issue, 2020 was an almost complete tire fire and 2021 is… not great! Still, we are finally digging our way out of that mess and moving on. Some things are broken today, but the meta server remains operational and you can… Continue reading A New ioquake3.org

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Dev Planet in Engine, FPS | 2021-01-12 | Comment

Happy New Year 2021!

Happy New Year everyone.
We hope you all had a pleasant start into 2021 and wish you all the best for the coming year.
Although, a new ET: Legacy release wasn’t feasible in 2020, solid progress has been made towards a next version.
ET:…

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Games Planet in Engine, FPS | 2021-01-01 | Comment

Doomsday 2.3 released

Doomsday 2.3 has been released (build 3650). This version improves support for vanilla DOOM render hacks and adds more script bindings to manipulate things in the map. DOOM render hacks. TNT: Evilution and The Plutonia Experiment use several render/map hacks to take advantage of quirks in the original DOOM renderer. Many of these effects are … Continue reading Doomsday 2.3 released

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Games Planet in Engine, FPS | 2020-12-30 | Comment

Happy Anniversary Xonotic!

Greetings everybody! This year marks the tenth anniversary since the first commit was pushed to Xonotic’s repositories, ten long years and still going strong! It’s truly incredible to see just how far the game has come during that time, man…

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Games Planet in FPS | 2020-12-12 | Comment

Debian Conference: Building a community as a service

Disclaimer: This conference topic chooses to study the legacy of id Software’s liberated code from a perspective that has been neglected by studies: what can be improved. id Software’s legacy has deeply changed the landscape, code liberatio…

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Games Planet in FPS, Strategy | 2020-11-22 | Comment

A last-minute patch for 0.51 and a conference this Sunday

Hello there, some people reported our current 0.51 build experiences issue on newer Linux distributions. An easy way to patch your downloaded game is provided right below. There is also a conference this Sunday that will be viewable online. Conference …

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Games Planet in FPS, Strategy | 2020-11-21 | Comment

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