FPS
There are 326 posts filed in FPS (this is page 21 of 33).
Surviving the third race
2019 By The Numbers
Two New Frag Videos
Doomsday 2.2.1 released
Doomsday 2.2.1 has been released (build 3299). This is a patch that fixes the following issues: In Hexen, some of the player character colors were not loaded and thus some player colors were not available. On macOS, package information text was sometimes displayed incorrectly in the UI. On Linux, music was always at full volume … Continue reading Doomsday 2.2.1 released
v2.0.0 (Jupiter Edition)
Doomsday 2.2 released
Doomsday 2.2 has been released (build 3272). The highlights of this version are: Improved Doomsday Script integration Heretic modding enhancements Separate FOV for rendering player weapons Flatpak for Linux Renderer bug fixes Download 2.2 Release notes Another milestone Exactly 20 years ago — December 18th, 1999 — I first announced that work had started on … Continue reading Doomsday 2.2 released
Doomsday 2.2 RC3
The 3rd release candidate (build 3269) of version 2.2 is now available. Fixes since RC2: Light decorations were not visible at all (e.g., lights attached to wall textures) texreset console command would not restore all textures Data package duplication issue when manually adding Doomsday’s own data folder as a location for user’s data files macOS: … Continue reading Doomsday 2.2 RC3
Doomsday 2.2 RC2
The 2nd release candidate (build 3261) of version 2.2 is now available. Bugs fixed since RC1: Savegames from Deathkings of the Dark Citadel don’t show up in the game library Incorrect music in Plutonia 2 Finale animation filter doesn’t cover the whole screen Hexen: Changing the map while dead makes the player a zombie Hexen: … Continue reading Doomsday 2.2 RC2
Doomsday 2.1.2 released
This is a patch release that addresses issues found in version 2.1. A few more regressions related to 3D model rendering are fixed in this release. Also, on macOS the applications are now notarized and the bundle metadata has been fixed to contain appropriate IDs. This also acts as a test for the revised build … Continue reading Doomsday 2.1.2 released