Unvanquished 0.55.1, let’s polish it! Unvanquished 0.55.1, let’s polish it! First bunch of fixes and improvements for 0.55! It’s time to update! We made this update quickly because we identified annoying bugs in some maps. Those bugs went unnoticed before, as there were some do… Continue Reading →
Ryan C. Gordon Ports ioquake3 From SDL2 to SDL3 in 90 Minutes! One of the foundational parts of ioquake3 is the Simple Directmedia Layer (SDL). This open-source library makes developing any game easier, but it is especially useful for cross-platform games that want to escape the effects of getting locked in by other libraries like DirectX which are only available on Microsoft’s platforms. SDL is so useful, […] Continue Reading →
GZDoom 4.13.2 Released Notice: The survey is currently CLOSED. GZDoom 4.13.2 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →
Unvanquished 0.55: Awesomeness has arrived Unvanquished 0.55 is now there! It was long awaited, but now it is real! Download it now! Fast! Fast! Fast! The engine and the game are now much more faster than ever! Sky simplification: Reaper brought a cleansing fire to the archaic and bafflingly ba… Continue Reading →
GZDoom 4.13.1 Released Notice: The survey is currently CLOSED. GZDoom 4.13.1 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →
Awesomeness is coming! We are now very close to releasing Unvanquished 0.55! It’s now only a matter of days! We have published a first release candidate (see the thread in the forums). Let’s give some news about the project before the release day comes! Updated u… Continue Reading →
Introducing Our New Name “Is this a Minecraft clone? Is it like Minecraft Alpha?” If you’ve been a member of our community for some time, you are probably aware of how often these questions remind us of what people think of when they hear the name “Minetest”: a rip-off of a si… Continue Reading →
GZDoom 4.13.0 Released Notice: The survey is currently CLOSED. GZDoom 4.13.0 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →
Minetest 5.9.0 released! Introduction Minetest 5.9.0 has been released with performance improvements for rendering and map generation, new graphical effects, and much more. You can download Minetest from our website. As always, the full changelog can be found here. Table … Continue Reading →
GZDoom 4.12.2 released Notice: The survey is currently CLOSED. GZDoom 4.12.2 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click hereDownload (OpenGLES 2.0 and higher) Windows 64-… Continue Reading →