Raze 1.7.1 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit macOS (1.7.0) SourceThis is mainly a bugfix release.language update, now featuring Italian and Turkishfixed a few bad scaling values.Duke: do not call DukeA… Continue Reading →
Adding a New Game Type to XonStat After much discussion, testing, and bugfixing the mayhem and team mayhem modes authored by Dr. Jaska are now merged into Xonotic’s master branch. These new modes are billed as being like clan arena but without rounds. You spawn with all weapons … Continue Reading →
Raze 1.7.0 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.6.2) macOS (1.6.2) Sourcenew language support: Spanish, French, Danish and Norwegian.Duke: fixed weapon spread with non-pistol hitscan weapons.Duke: Add … Continue Reading →
ET: Legacy on Android This has been few days passed since our newest release yet and this post should be released way earlier Yes I know. I am here shed some light on Android Port of this game to those are keen to know more about its origin how it started a… Continue Reading →
Unvanquished 0.54, ARMed and dangerous Happy new year, Unvanquished 0.54 is there! 🎉 Many bugs were fixed as usual, the game can now run on Linux ARM devices, navigation meshes for bot navigation are now generated in game, bots were improved, and Sweet joined the team… Let’s talk mor… Continue Reading →
ET: Legacy 2.81 – Incoming! It’s happening, everybody! We are kicking off the year 2023 with a massive release and there is so much MORE on the horizon! 20th Anniversary LAN Initially released in 2003, we have the 20th anniversary of ET incoming in May. For a pr… Continue Reading →
New Password Requirements and Password Reset Hey everyone! We’ve been having a bit of trouble with compromised accounts on here of late, so we’ve implemented a new password complexity requirement on all accounts, effective immediately. Upon logging in for the first time after today, you will b… Continue Reading →
Raze 1.6.2 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.6.1) macOS (1.6.1) SourceThis is a bugfix release addressing the following issues:FString fixes.call FullGc twice, because once does not seem to be suffi… Continue Reading →
Naming the textures for the Build games As part of our long term roadmap for Raze a new UDMF-like map format is part of the plan.There’s one problem with this, though: Build has no texture names – only numbers, which does not mix that well with UDMF.So my idea was to ask the community to he… Continue Reading →
Raze 1.6.1 released Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.6.0) macOS (1.5.0) SourceVisit the new homepage (still under construction)This is a bugfix release addressing the following issues:Blood: add all statica… Continue Reading →