FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Mobile

There are 665 posts filed in Mobile (this is page 2 of 67).

Post navigation

Unciv: 4.17.8: Version rollout (#13693)

4.17.8
By EmperorPinguin:

Perf: remove AI personality for citizen assignment
AI: Update city construction evaluation of buildings + workboats
Bugfix: Update WorkerAutomation.kt

By SomeTroglodyte:

Minor UI fix: Don’t display the WLTK fireworks over t…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-23 | Comment

Mindustry: Build 150 (Beta)

The highlight of this build is the re-structuring of Serpulo sectors to align with their position in the tech tree. Instead of jumping to random positions all over the planet, you will be gradually expanding your territory, starting from Ground Zero. A…

Continue Reading →
Games Planet in Mobile, Strategy | 2025-07-23 | Comment

Unciv: 4.17.7

4.17.7
By metablaster:

Implementation for establishing embassies in diplomacy
Fix for AI civilian unit escape from threat
Fixed event names not being autotranslatable in mods

Hide icon for city in religion overview
Got rid of fake Github error messag…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-21 | Comment

Unciv: 4.17.6

4.17.6
Better way to brighten colors – By touhidurrr
By metablaster:

Fix AI civilian unit not escaping enemy
Fix translation for an unknown civilization

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-18 | Comment

Unciv: 4.17.5

4.17.5
By metablaster:

Nukes don’t require line of sight to hit target tile
Display city defense and health in cities overview tab
Get notification when pantheon, religion or religion enhancement is made by other civ

Add ‘upon entering combat trigger…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-15 | Comment

Pixel Wheels 1.0.0 rc1 is out!

This is it! After way too long, the first release candidate of Pixel Wheels is out!
Let’s see what’s in the box.

Difficulty levels
There are now 3 difficulty levels, called Leagues: Casual, Pro and Legendary. The main difference between them is how fa…

Continue Reading →
Games Planet in Mobile, Racing | 2025-07-11 | Comment

Unciv: 4.17.4

4.17.4
AI: swap spaceship parts into capital – By EmperorPinguin
Allow proposing peace between warring civs in trade window – By metablaster
Unique: May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away – By RobLoach
Added missing demand…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-11 | Comment

Unciv: 4.17.3

4.17.3
Added global tiles countable – By PhiRite
By RobLoach:

Vanilla, G&K: Fix Samurai ability to build Fishing Boats
Add unit state for tile improvement conditionals

By SomeTroglodyte:

Changing gold trade amounts using buttons reflected in po…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-05 | Comment

Unciv: 4.17.2

4.17.2
Fixed ancient ruins spawning
Possilby fixed Android dev console – requires testing
Fixed Happiness being found as a global stat
Unique builder – trigger conditionals are not a superset of global uniques
Added ‘Unowned’ terrainFilter
By SomeTrogl…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2025-07-03 | Comment

Pixel Wheels is looking for translators

Breaking news! I am preparing for version 1.0.0 of Pixel Wheels!
I need some help though. Pixel Wheels is translated in quite a few languages, thanks to the great work of kind people who took the time to make the game accessible to more players.
Unfort…

Continue Reading →
Games Planet in Mobile, Racing | 2025-07-01 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress