Unciv: 4.10.8 4.10.8 Fixed unhappiness effect when at 0 happiness All BaseUnit uniques, e.g. Never appears as a Barbarian unit, Limited to [amount] per Civilization, can be placed on unit type By SeventhM: Add unique for increasing price every time it’s built Fix m… Continue Reading →
January 2024 update, Pixel Wheels new track Following my 2023 wrap up, here is the first status update where I focus on a single topic for the month, with the hope of making the update a more enjoyable read. This month I finished Pixel Wheels new track: “The island”. The track starts with a tigh… Continue Reading →
Unciv: 4.10.7 4.10.7 Allow city filters to be multifilters and not throw ruleset errors Korean science boost only applies for buildings in capital By SeventhM: Avoid crash from city combantants with combatant conditional Split Strat Balance and Legend Start into th… Continue Reading →
Unciv: 4.10.6 4.10.6 Fixed crash due to ranged unit trying to capture civilian but being unable to reach the tile Added unit conditional support to pillage yield uniques Policy picker colors are moddable – By SomeTroglodyte Players can’t move spies when it is not th… Continue Reading →
Unciv: 4.10.5 4.10.5 Added ‘copy to clipboard’ button on map errors so we can debug them Happiness building performance improvement By SeventhM: Add additional cityFilters Fix gain stat modifier by speed unique action text By SomeTroglodyte: RulesetValidator: Rai… Continue Reading →
Unciv: 4.10.4-gradle82: Gradle 8.2, remove all IOS references due to robovm bug (which we don… 4.10.4-gradle82 Continue Reading →
Unciv: 4.10.4 4.10.4 Modding: New tileFilter your, for tiles belonging directly to you Mods can use the Hills and mountains distribution uniques on Land or Feature terrains By SomeTroglodyte: World screen resize delayed Unit actions dynamic paging Minor Mod manag… Continue Reading →
Unciv: 4.10.3 4.10.3 Modding: Add ‘Unavailable’ unique (counterpart to Only Available) Unified resource generation checks to include all uniques always ‘not shown on world screen’ unique accepts civ conditionals Added adjacency conditionals CityCombatant.matchesFil… Continue Reading →
Unciv: 4.10.2 4.10.2 By SeventhM: Fix Spectator stats when viewing another civ Allow units to upgrade to more than one unit Fix problems with stats from tiles and improvements By SomeTroglodyte: A Conditional checking for a Building globally Unit actions ‘paging’… Continue Reading →