April 2023 monthly update Introduction April has been a busy month. I worked on reviving 2-player split screen for Pixel Wheels and preparing to crank it to 11 4. I also made some Nanonote releases and put some work on Clyde too. Finally I started refreshing Burger Party to kee… Continue Reading →
Unciv: 4.6.8 4.6.8 Reduce a few memory allocations – By SomeTroglodyte AbsoluteUnits – Norwegian Ski Infantry, Mehal Sefari, Carolean, Foreign Legion – By letstalkaboutdune Various performance improvements – By WhoIsJohannes Continue Reading →
Unciv: 4.6.7 4.6.7 Modding: terrainFilter now accommodates nationFilter for tile owner Minor UI improvements Performance improvements – By WhoIsJohannes Allow to reveal explored resources from a city’s demanding resources in CityOverviewTab – By chr56 By SomeTrog… Continue Reading →
Split-screen revival progress As I explained in my previous status update, I decided not to dive into LAN based multi-player for Pixel Wheels. Instead I am reworking the existing shared screen multi-player mode. It’s going to use split screen again and support up to 4 players. Show… Continue Reading →
Unciv: 4.6.6 4.6.6 Testing: Damage animations on damaged units Units sprites move towards the enemy they’re attacking Removed deprecated settings By WhoIsJohannes: Performance improvements AI does not consider Barbarian as ‘enemy civ’ for ‘should we declare war’ d… Continue Reading →
Unciv: 4.6.5 4.6.5 Solved AI Great Scientist crash Great Merchant doesn’t try to go to unreachable tiles By letstalkaboutdune: AbsoluteUnits – Sipahi, Hakkapeliitta, Janissary, Tercio, Musketeer, Minuteman By SomeTroglodyte: Make AI diplomatic marriage safe from… Continue Reading →
Unciv: 4.6.4 4.6.4 Avoid font-related crash Modding: Configurable embarked sight UnitFilter accepts NationFilter (e.g. “vs [England] units”) Resolved image gliches in font icons, hopefully By SomeTroglodyte: Reassign workers when resistance ends or improvement cre… Continue Reading →
Unciv: 4.6.3 4.6.3 Hopefully solved RAM-related crashes Removed more double icons from many places Aircraft attack/move range colors entire tile By WhoIsJohannes: Show garrison in city screen Great people automation Order defeated civs after alive civs even if the… Continue Reading →
Unciv: 4.6.2 4.6.2 Added “in this city”, “in other cities” conditionals for city-based uniques More UI cleanup Removed many double / badly-placed icons Tileset no longer reverts on Android after restarting game Solved randomness issues with Retreat chance and unit … Continue Reading →
Unciv: 4.6.1 4.6.1 All game object images shown in text! ‘Display’ options subcatagorized – kudos @Ouaz By WhoIsJohannes: highlight suitable city-founding tiles Show replay after 50 turns Charts improvements By SomeTroglodyte: Fix startBias regional assignments … Continue Reading →