Unciv: 4.5.11 4.5.11 Fixed ‘upon gaining unit’ trigger activating for all units modding: ‘Only available when’ applies to beliefs Better promotion positioning in unit overview Stat updates propagate where they didn’t before Hide bombard notification after bombarding… Continue Reading →
Unciv: 4.5.10 4.5.10 Tilesets: Separated unexplored tiles from not visible tiles Add city size (population) to TradeOffer.kt – By WhoIsJohannes By SomeTroglodyte: Fixed header in city detailed stats popup Map editor explorable with arrow keys Fix Garrison bonus log… Continue Reading →
Unciv: 4.5.9 4.5.9 UI: Mod checker tab aligns mods Modding: Units from triggers respect “limited to [amount] per civilization” Added notification for several unit triggers ‘upon being defeated’ applies to destroyed civilians as well By SomeTroglodyte: Show garri… Continue Reading →
Unciv: 4.5.8 4.5.8 By Gualdimar: World wrap scrolling fix Notifications scroll pane position fix Double trades fix + Diplomacy screen layout fix Minimap hotseat fix By SomeTroglodyte: Fix SelectBox ScrollPane being transparent Continue Reading →
Unciv: 4.5.7 4.5.7 Add Replay feature in VictoryScreen – By WhoIsJohannes All units can be automated By SomeTroglodyte: Make City center minimum tile yields moddable Continue Reading →
Unciv: 4.5.6 4.5.6 By SomeTroglodyte: Custom key bindings Fix city desert tiles with Petra selectable Fix possible crash involving right-click attack Improve completeness and consistency of Technology descriptions AbsoluteUnits – Great Prophet, Settler (Industria… Continue Reading →
Unciv: 4.5.5 4.5.5 Dynamic minimap – By Gualdimar Better AI evaluation of which improvement to build on a tile Added ‘additional times’ to limited actions Android: selectable orientation – By vegeta1k95 Continue Reading →
February 2023 monthly update Introduction Welcome to this new monthly update! This month I worked on the usual projects: Pixel Wheels and Clyde but also on Nanonote and an old one: Cat Avatar Generator. Let’s get started. Pixel Wheels As announced in January update, Pixel Wheels 0… Continue Reading →
Unciv: 4.5.4 4.5.4 Fixed endless loop for mod checker Modding: global alert available as triggerable for all objects Better order of unit actions Better checks for when units are purchasable Fixed flanking bonus calculation when attacking unit is not adjacent to en… Continue Reading →