Unciv: 4.3.11 4.3.11 Modding: Unbuildable units can still be upgraded to Modding: Fallback image for modded buildings and techs By vegeta1k95: Rework of City Screen Huge update of Technology Picker screen UI to match Civ 5 By FiretronP75: Continent and Islands m… Continue Reading →
Unciv: 4.3.10 4.3.10 Better unit action icons Solved temporary unique parsing error bugfix: players can no longer get citystate nations when selecting mod Thin lines around many round icons By vegeta1k95: Rework of City Screen: new current buildings list + misc cha… Continue Reading →
Unciv: 4.3.9 4.3.9 Modding: Can provide resources as a global unique Flat Earth Hexagonal map shape – By FiretronP75 By vegeta1k95: Change styles and behaviour of Unit flags as in Civ 5 “Auto Unit Cycle” and “Automated units move on turn start” options implemented… Continue Reading →
Unciv: 4.3.8 4.3.8 By nacro711072: Avoid destroying all onboard units after player upgrade Air Carrier unit update score icon AI Pillages Neutral Roads only at War – By itanasi By FiretronP75: Three Continents map type Two Continents split map according to dimen… Continue Reading →
Pixel Wheels 0.24.1 A few bugs managed to sneak in Pixel Wheels 0.24.0, nasty creatures… version 0.24.1 fixes them. The stretched display bug The most reported one is #296: when the display does not have a 16:9 ratio, the screen to select vehicles would stretch to fil… Continue Reading →
Unciv: 4.3.7 4.3.7 ‘loading’ popup between turns only appears if there’s a significant delay xyz server as default multiplayer server Fixes for Repair Fixed all CSs getting unique units and unique luxuries UnitActions icons separated for modding purposes – By veget… Continue Reading →
November 2022 monthly update, lots of releases! Introduction This month is pretty packed with releases! A new Pixel Wheels, a new Git Bonsai and two Clyde releases! Pixel Wheels I finally released version 0.24.0. This release includes a new track: “Up, up, up and down!” and a new vehicle, the “Bro… Continue Reading →