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There are 678 posts filed in Mobile (this is page 6 of 68).

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Unciv: 4.16.7-patch1

4.16.7-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-05-02 | Comment

Unciv: 4.16.7

4.16.7
Countable can accept arbitrary mathematical Expressions – Kudos AutumnPizazz for kicking this off, SomeTroglodyte for parser implementation!
Added ‘search mods’ in new game screen and mod checker
Fixed bugs in unique validation and in countable …

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Games Planet in 4x, Mobile, Strategy | 2025-05-01 | Comment

Mindustry: Build 149 (Beta)

Fixed various errors related to pathfinding Fixed a map editor crash Fixed naval units in waves ignoring walls when pathfinding Fixed RTS AI building up units infinitely in many cases Fixed campaign not saving wave state when game is closed Fixed over…

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Games Planet in Mobile, Strategy | 2025-04-30 | Comment

Unciv: 4.16.6

4.16.6
Demands/Requests from other civs do not stop other events registering
Better ‘Pay to improve CS resource’
Seed pillage randomness to avoid save-scum
Modding:

Added misspelling tests for uniqueTo for buildings, units and improvements
Triggerable…

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Games Planet in 4x, Mobile, Strategy | 2025-04-29 | Comment

Unciv: 4.16.5

4.16.5
Added improvement image toggle next to minimap
Added indication when attacking, for which tile we will attack from
Fix opening Civilopedia from main menu when easter eggs enabled
Remove messages from defeated civilizations
Don’t automate naval u…

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Games Planet in 4x, Mobile, Strategy | 2025-04-23 | Comment

Mindustry: Build 148 (Beta)

Fixed info button in tech tree not being clickable Fixed stats for Scathe not displaying correctly Fixed liquid transportation blocks being too explosive when full Fixed moving a build plan always moving it to the front Removed tar fields requirement …

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Games Planet in Mobile, Strategy | 2025-04-21 | Comment

Unciv: 4.16.4

4.16.4
Tile swapping with transported units in the tile, checks who is transporting the units
City states don’t get continually researchable techs automatically
Modding:

Resolved automation crash for units with ‘gain free [building]’ uniques
Allow mul…

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Games Planet in 4x, Mobile, Strategy | 2025-04-17 | Comment

Mindustry: Untitled

Added tooltips for additional information about difficulty modifiers Added experimental rule for RTS AI in Serpulo (likely to be buggy) Added logging for OpenGL errors Reduced research cost for various T1 unit factories and units on Serpulo Fixed vari…

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Games Planet in Mobile, Strategy | 2025-04-14 | Comment

Unciv: 4.16.3

4.16.3
Ruleset validation: Hide performance suggestions from users, they’re now mod-checker only
Maintenance for improved Code quality
Prevent wrong multiplicators when using the ‘for every [countable]’ Unique in complex ways
Resolved – City states do…

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Games Planet in 4x, Mobile, Strategy | 2025-04-12 | Comment

Mindustry: Build 147: v8 Beta Release

This is a beta release of v8. It does not contain any new Neoplasm faction content – that will be included in a future beta release.With over a year since last release, this version has a massive amount of changes. Here are the highlights.Campaign Over…

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Games Planet in Mobile, Strategy | 2025-04-11 | Comment

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