Release Candidate for SuperTuxKart 1.5 The SuperTuxKart team is happy to announce the first release candidate for SuperTuxKart 1.5. Several months have elapsed since the release of the 1.5 beta version, and more changes than we initially anticipated have delayed the release. Our contributo… Continue Reading →
Wasted 0.6.0 was released! A lot of new features and bugfixes, let me tell you more. Continue Reading →
First 2025 article, some news and good intentions! Some changes to the website, new release coming soon. Continue Reading →
October status update Introduction In October I worked on the different difficulty levels of Pixel Wheels, and I am happy to report it’s done and has been merged. While this looked simple there were quite a few details to take care of. The devil is in the details First I … Continue Reading →
SuperTuxkart 1.5-beta1 is available! The SuperTuxKart team is happy to announce the release of the first beta for STK 1.5.It’s a good time to test and report bugs so that the final release is as good as possible. Translators can also start updating translations.For the 1.x releases, one o… Continue Reading →
September status update, Pixel Wheels has been released! Introduction Finally, Pixel Wheels 0.26.0 has been released! It’s been a long time coming. Now that it’s out, I can focus on the last big feature I want to add before 1.0.0: difficulty levels. Pixel Wheels release The release went reasonably well, I … Continue Reading →
Pixel Wheels 0.26.0 is here! Finally It’s here, Pixel Wheels 0.26.0 is available for download! Major changes If you have been following my status updates, none of this will be new to you, but here is a summary of the major changes brought by this new version. New track: “The Islan… Continue Reading →
August status update, has Pixel Wheels been released? Release or not? So, has the new version of Pixel Wheels been released? Well… not yet… but it’s almost there! Translators have updated their translations (thanks!), I did a few adjustments and a bunch of testing. It looks good so far. Final adjustme… Continue Reading →
July status update, Pixel Wheels progress Introduction So, in my last status update I said there would probably be a Pixel Wheels release in July and… it did not happen. Vacations and planned surgery did not help making this month super productive 😁. I nevertheless made some progress… Continue Reading →