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Roguelike

There are 172 posts filed in Roguelike (this is page 13 of 18).

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DCSS: 0.23 Release and Tournament Info

Hello fellow Gauntlet runners! I have a quick update about the 0.23 release and tournament. Please bookmark the official 0.23 tournament page and use this page to track your progress throughout the tournament. The tournament is scheduled from 20:00 UTC Friday 8 February through 20:00 UTC Sunday 24 February. The 0.23 release will likely happen beforehand on February 6th or […]

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Games Planet in Roguelike | 2019-02-01 | Comment

DCSS: Trunk Updates and 0.23 Release and Tournament Info

Hello crawlers, welcome to the last trunk update of the 0.23 cycle. Before we plunge into the abyss of changes, the 0.23 Release will occur tentatively on 6 February, with the accompanying 0.23 Release Tournament running from 20:00 UTC Friday 8 February to 20:00 UTC Sunday 24 February. The tournament website will be brought online soon, watch […]

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Games Planet in Roguelike | 2019-01-30 | Comment

HyperRogue 11.0 released!

After a long break, HyperRogue version 11.0 is released on Steam and itch.io! For new players who do not know the old stuff: HyperRogue is a unique turn-based roguelike, taking place in a mind-bending, infinite, non-Euclidean world. People often ass…

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Games Planet in Roguelike | 2019-01-11 | Comment

DCSS: New crawl server CKO and server CJR taken offline

Thanks to floraline, we have a new WebTiles/console server running in New York, USA, with the official acronym CKO: crawl.kelbi.org This server supports crawl 0.21, 0.22, and trunk for both WebTiles and console over SSH with daily trunk updates. Important Note: The CKO hasn’t yet been added to the CAO scoring pages. Don’t worry, games you play […]

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Games Planet in Roguelike | 2018-11-28 | Comment

DCSS: 0.22.1 and 0.21.2 bug fix releases

There’s a new bug fix release of the 0.22.1 stable version of DCSS. Source packages and binaries for Windows, OS X, and Linux are available now. We recommend all 0.22 users upgrade to this version. Major bug fixes and updates: Support for distributing player ghosts files with releases. Now local games will have a starting set of […]

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Games Planet in Roguelike | 2018-09-18 | Comment

DCSS: 0.22 Summer Tournament Results

The 0.22 Summer tournament is over. On behalf of the Dev Team, many thanks to all the server admins, outside contributors, bug reporters, and to the many DCSS players, new and centuryplayer alike, who made the 0.22 release and tournament possible! For 16 days, players could compete for tournament points and banners by playing 0.22 games on […]

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Games Planet in Roguelike | 2018-08-30 | Comment

DCSS: Crawl 0.22 “Ghost in a Cell”

We’re pleased to announce the release of Dungeon Crawl Stone Soup 0.22: “Ghost in a Cell” DCSS 0.22 features ghosts being sealed in thematic vaults, a new spell library for managing spells, a major UI rework that paves the way for future UI improvements, and many updates and general improvements. For a full list of […]

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Games Planet in Roguelike | 2018-08-10 | Comment

DCSS: 0.22 Release and Tournament Info

Hello fellow player-ghost purgers, I have a quick update about the 0.22 release and tournament. Please bookmark the official 0.22 tournament page and use this page to track your progress throughout the tournament. The tournament is scheduled from 20:00 UTC Friday 10 August through 20:00 UTC Sunday 26 August. The 0.22 release will likely happen beforehand on August 9th or […]

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Games Planet in Roguelike | 2018-07-14 | Comment

HyperRogue 10.4 is now available freely!

Version 10.4b of the non-Euclidean roguelike HyperRogue is released freely!The last free version of HyperRogue (10.0c) was released almost a year ago. What has been added in the meantime? Every land in the main game introduces new mechanics, new thema…

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Games Planet in Roguelike | 2018-06-13 | Comment

HyperRogue 10.4

After an extremely long series of patch/preview versions (10.3a to 10.3v), it is time to release HyperRogue 10.4! While there are no new lands (they are planned for the next version), this release lets you get more out of the existing lands by changing…

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Games Planet in Roguelike | 2018-05-26 | Comment

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