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Roguelike

There are 176 posts filed in Roguelike (this is page 13 of 18).

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DCSS: 0.23.2 and 0.22.2 bugfix releases

There’s a new bug fix release of the 0.23.2 stable version of DCSS. Source packages and binaries for Windows, OS X, and Linux are available now. We recommend all 0.23 users upgrade to this version. Major bug fixes and updates: Various seed-related bugfixes and improvements: Seed input now supports pasting, and is autofilled from the […]

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Games Planet in Roguelike | 2019-03-31 | Comment

DCSS: 0.23.1 Bugfix Release

There’s a new bug fix release of the 0.23.1 stable version of DCSS. Source packages and binaries for Windows, OS X, and Linux are available now. We recommend all 0.23 users upgrade to this version. Major bug fixes and updates: Vampiric attacks by the player against allies created from Sticks to Snakes and the Ratskin Cloak no […]

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Games Planet in Roguelike | 2019-03-01 | Comment

DCSS: 0.23 Winter Tournament Results

The 0.23 Winter tournament is over. On behalf of the Dev Team, many thanks to all the server admins, outside contributors, bug reporters, and to the many DCSS players who made the 0.23 release and tournament possible! For 16 days, players could compete for tournament points and banners by playing 0.23 games on the public servers. First let’s […]

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Games Planet in Roguelike | 2019-03-01 | Comment

DCSS: Crawl 0.23 “Nemelex Needs Traps Badly!”

We are pleased to announce the release of Dungeon Crawl: Stone Soup 0.23 “Nemelex Needs Traps Badly!” DCSS 0.23 features an overhaul of the trap system, a new Gauntlet portal thrown down to replace Labyrinths, a complete revision of Nemelex Xobeh, nine certified-pre-owned refreshed unrandarts plus one new unrandart, and support for seeded dungeon play. […]

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Games Planet in Roguelike | 2019-02-08 | Comment

DCSS: 0.23 Release and Tournament Info

Hello fellow Gauntlet runners! I have a quick update about the 0.23 release and tournament. Please bookmark the official 0.23 tournament page and use this page to track your progress throughout the tournament. The tournament is scheduled from 20:00 UTC Friday 8 February through 20:00 UTC Sunday 24 February. The 0.23 release will likely happen beforehand on February 6th or […]

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Games Planet in Roguelike | 2019-02-01 | Comment

DCSS: Trunk Updates and 0.23 Release and Tournament Info

Hello crawlers, welcome to the last trunk update of the 0.23 cycle. Before we plunge into the abyss of changes, the 0.23 Release will occur tentatively on 6 February, with the accompanying 0.23 Release Tournament running from 20:00 UTC Friday 8 February to 20:00 UTC Sunday 24 February. The tournament website will be brought online soon, watch […]

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Games Planet in Roguelike | 2019-01-30 | Comment

HyperRogue 11.0 released!

After a long break, HyperRogue version 11.0 is released on Steam and itch.io! For new players who do not know the old stuff: HyperRogue is a unique turn-based roguelike, taking place in a mind-bending, infinite, non-Euclidean world. People often ass…

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Games Planet in Roguelike | 2019-01-11 | Comment

DCSS: New crawl server CKO and server CJR taken offline

Thanks to floraline, we have a new WebTiles/console server running in New York, USA, with the official acronym CKO: crawl.kelbi.org This server supports crawl 0.21, 0.22, and trunk for both WebTiles and console over SSH with daily trunk updates. Important Note: The CKO hasn’t yet been added to the CAO scoring pages. Don’t worry, games you play […]

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Games Planet in Roguelike | 2018-11-28 | Comment

DCSS: 0.22.1 and 0.21.2 bug fix releases

There’s a new bug fix release of the 0.22.1 stable version of DCSS. Source packages and binaries for Windows, OS X, and Linux are available now. We recommend all 0.22 users upgrade to this version. Major bug fixes and updates: Support for distributing player ghosts files with releases. Now local games will have a starting set of […]

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Games Planet in Roguelike | 2018-09-18 | Comment

DCSS: 0.22 Summer Tournament Results

The 0.22 Summer tournament is over. On behalf of the Dev Team, many thanks to all the server admins, outside contributors, bug reporters, and to the many DCSS players, new and centuryplayer alike, who made the 0.22 release and tournament possible! For 16 days, players could compete for tournament points and banners by playing 0.22 games on […]

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Games Planet in Roguelike | 2018-08-30 | Comment

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