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Roguelike

There are 147 posts filed in Roguelike (this is page 14 of 15).

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DCSS: New crawl server CKO and server CJR taken offline

Thanks to floraline, we have a new WebTiles/console server running in New York, USA, with the official acronym CKO: crawl.kelbi.org This server supports crawl 0.21, 0.22, and trunk for both WebTiles and console over SSH with daily trunk updates. Important Note: The CKO hasn’t yet been added to the CAO scoring pages. Don’t worry, games you play […]

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Games Planet in Roguelike | 2018-11-28 | Comment

HyperRogue 10.4 is now available freely!

Version 10.4b of the non-Euclidean roguelike HyperRogue is released freely!
The last free version of HyperRogue (10.0c) was released almost a year ago. What has been added in the meantime?

Every land in the main game introduces new mechanics, ne…

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Games Planet in Roguelike, VR | 2018-06-13 | Comment

HyperRogue 10.4

After an extremely long series of patch/preview versions (10.3a to 10.3v), it is time to release HyperRogue 10.4! While there are no new lands (they are planned for the next version), this release lets you get more out of the existing lands by changing…

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Games Planet in Roguelike, VR | 2018-05-26 | Comment

HyperRogue 10.3: more lands, more geometry!

HyperRogue version 10.3 is released on Steam and itch.io!
This big update continues the geometry experiment theme of HyperRogue 10.2, and also includes four new lands (two of which are included in the main game and two of which are for special geometri…

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Games Planet in Roguelike, VR | 2018-01-05 | Comment

HyperRogue 10.2: More Geometry Experiments!

While this update probably does not add much for the “normal” players (except some minor bugfixes), it greatly
extends the possibilities of experimenting with various geometries and tilings. HyperRogue started with the
“hyperbolic soccerball” tiling; f…

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Games Planet in Roguelike, VR | 2017-11-01 | Comment

HyperRogue 10.1: four new lands!

HyperRogue version 10.1 is released on Steam and itch.io!
It includes four new lands, and many gameplay, user interface, and graphical improvements.

The volcanic activity in the Volcanic Wasteland is extremely unstable.
Lava is too hot to walk on…

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Games Planet in Roguelike, VR | 2017-10-14 | Comment

Losing is fun

This is a response to Christopher Walker’s post
Implicit vs. Explicit Failure for Educators and Game Designers. The post makes a distinction between two types of failure: explicit (“you have lost”) and implicit (“you have not succeeded yet”), and argu…

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Games Planet in Roguelike, VR | 2017-09-13 | Comment

Sources of HyperRogue, part V

This is the fifth post in the series, describing new lands in versions 9.x.
We will start with the three lands added in 9.0, all of which have a significant
Norse theme.

If you are learning about hyperbolic geometry from popular mathematical sources…

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Games Planet in Roguelike, VR | 2017-08-25 | Comment

HyperRogue 10.0 is released!

HyperRogue version 10.0c is released! You can
download the packages for Windows and OSX, and source that compiles on Linux. You can also buy HyperRogue on Steam for typical Steam features such as automatic updates, online leaderboards and achiev…

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Games Planet in Roguelike, VR | 2017-07-23 | Comment

Programming language rant

Brian Bucklew, the developer of Caves of Qud (highest rated turn-based tactics game on Steam) and Sproggiwood (a casual roguelike very good both for beginners and for experts), has recently been involved in an external C++ project, and has tweeted a lo…

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Games Planet in Roguelike, VR | 2017-05-25 | Comment

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