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Roguelike

There are 179 posts filed in Roguelike (this is page 15 of 18).

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HyperRogue 10.3: more lands, more geometry!

HyperRogue version 10.3 is released on Steam and itch.io! This big update continues the geometry experiment theme of HyperRogue 10.2, and also includes four new lands (two of which are included in the main game and two of which are for special geometri…

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Games Planet in Roguelike | 2018-01-05 | Comment

DCSS: A new game by PleasingFungus: Silicon Zeroes

Our own PleasingFungus, now mostly retired from Crawl development, has a new game out on Steam. Silicon Zeroes is a puzzle game about digital logic and CPU design, available on both Steam and itch.io. Here is a review of the game. If you think Silicon Zeroes is a little too practical and you’d rather work […]

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Games Planet in Roguelike | 2017-11-05 | Comment

HyperRogue 10.2: More Geometry Experiments!

While this update probably does not add much for the “normal” players (except some minor bugfixes), it greatly extends the possibilities of experimenting with various geometries and tilings. HyperRogue started with the “hyperbolic soccerball” tiling; f…

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Games Planet in Roguelike | 2017-11-01 | Comment

HyperRogue 10.1: four new lands!

HyperRogue version 10.1 is released on Steam and itch.io! It includes four new lands, and many gameplay, user interface, and graphical improvements. The volcanic activity in the Volcanic Wasteland is extremely unstable. Lava is too hot to walk on. It…

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Games Planet in Roguelike | 2017-10-14 | Comment

Losing is fun

This is a response to Christopher Walker’s post Implicit vs. Explicit Failure for Educators and Game Designers. The post makes a distinction between two types of failure: explicit (“you have lost”) and implicit (“you have not succeeded yet”), and argue…

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Games Planet in Roguelike | 2017-09-14 | Comment

Sources of HyperRogue, part V

This is the fifth post in the series, describing new lands in versions 9.x. We will start with the three lands added in 9.0, all of which have a significant Norse theme. If you are learning about hyperbolic geometry from popular mathematical sources,…

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Games Planet in Roguelike | 2017-08-25 | Comment

HyperRogue 10.0 is released!

HyperRogue version 10.0c is released! You can download the packages for Windows and OSX, and source that compiles on Linux. You can also buy HyperRogue on Steam for typical Steam features such as automatic updates, online leaderboards and achievement…

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Games Planet in Roguelike | 2017-07-23 | Comment

DCSS: 0.20.1 Bugfix Release

There’s a new bugfix release of the stable version of DCSS. Source packages and binaries for Windows and Linux are available now, and OS X packages will be uploaded as soon as those are available (Update: OS X packages are now on the download page). We recommend all 0.20 users upgrade to this version. Major bugfixes: Restore […]

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Games Planet in Roguelike | 2017-07-02 | Comment

DCSS: 0.20 Tournament Results

The 0.20 tournament has concluded! A hearty thanks to everyone for coming together and participating in our community. And especial thanks to all our server administrators, developers, organizers, and contributors for putting in their work, time, and passion to make this tournament possible. Both the individual player competition and the clan competition were very close […]

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Games Planet in Roguelike | 2017-06-14 | Comment

Programming language rant

Brian Bucklew, the developer of Caves of Qud (highest rated turn-based tactics game on Steam) and Sproggiwood (a casual roguelike very good both for beginners and for experts), has recently been involved in an external C++ project, and has tweeted a lo…

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Games Planet in Roguelike | 2017-05-25 | Comment

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