ZeroK: Thanks for the great release!

The release has far exceeded our expectations and we’ve gained a lot of new players for the community who, overall, seem pretty nice. The servers have held up and, apart from a crash on Friday, everything has gone really smoothly. The campaign and matchmaker are really paying dividends. Currently there are 800 people playing Zero-K and 500 in the lobby and we’re excited to see how far we can go.

We would really appreciate help so spread videos, tell your friends, and leave reviews. With no marketing budget (or really any budget) this is our best way to spread Zero-K and to ensure that Steam shows it to many potential players. It really helps and a big thankyou to everyone who has taken the time to review thus far!

We would also like to clarify some issues and common questions.

We have been monitoring issues and are taking a cautious approach to changes, lest we break anything, as the issues are generally minor. We plan to run server maintenance for about 10 minutes sometime during the week to improve stability and solve the matchmaking issue. We also have some UI improvements for the main menu and fixes to rare bugs ingame. We have a beta branch and testers would be much appreciated.

Finally, here are some standout videos or reviews.

PS. If you haven’t heard of Zero-K before, here is the store page.

ZeroK: Zero-K soon on Steam – Tell everyone!

Zero-K is out on Steam in less than a day. Here is what you can do to help:

  • Ask friends (acquaintances, passers-by) to get Zero-K on Steam, after all, it’s free!
  • Get Steam Zero-K and write a review. This tells Steam to tell more people about Zero-K.
  • Be as nice possible to new players and help them out. They will appreciate it will help set up a good community standard.

Store page: https://store.steampowered.com/app/334920/ZeroK/

Here are a bunch of useful link: http://zero-k.info/Forum/Thread/25145

Thanks everyone for supporting us this far!

ZeroK: More Planetwars Testing

With the Steam release fast approaching we have launched another test Planetwars to fix any lingering issues and ensure that it all works. For stability there are few new features however we have found the time to do some balance changes on the structures. The largest change is that victory points decay at 1/turn if at least two factions have VP, this is similar to the influence decay mechanic for planets.

It would be foolish to run Planetwars over the release as it is not the best place for brand new players and there are potential server load issues. We’ve been running these tests to let us run a full lore-and-all round shortly after the release. Exactly when will depend on circumstances.