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There are 634 posts filed in RTS (this is page 46 of 64).

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ZeroK: Change to UI layout updating

Starting from the next stable we will keep player UIs up to date, with the default preset, unless they opt out. To opt out disable 'Simple Settings' and disable 'Settings/HUD Presets/Stay up to date'. The current form of the setting is …

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Games Planet in RTS, Strategy | 2017-08-10 | Comment

ZeroK: Downloading game as .sdz archive

[If you've just downloaded the game for the first time, you can safely ignore this message]For debugging reasons (details here), the lobby client launcher/wrapper (but not the client itself, once you log in) will re-download the latest Zero-K stabl…

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Games Planet in RTS, Strategy | 2017-08-09 | Comment

ZeroK: Zero-K v1.5.7.8

To stick with the theme of crazy Defender changes we've cooked up something that few thought was even possible. Defender now has a reload bar. Trident is another benefactor of this change and its fancy new bar even convinced Angler and Hacksaw to m…

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Games Planet in RTS, Strategy | 2017-07-26 | Comment

ZeroK: Zero-K v1.5.7.1 – Limpet, sea balance and cheaper Defender

Sea has a balance update, with a more interesting Reef and less dominant Ronin. The amphibious bots are fleshed out with their own crawling bomb. There was mixed feedback on the Defender cost increase. Personally, I missed the choice of light turrets b…

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Games Planet in RTS, Strategy | 2017-07-02 | Comment

ZeroK: Zero-K v1.5.6.0 Expensive Defender Week(end?)

Many people are concerned by Defender so here is a test with a Defender that cost 120 metal, up from 80 metal (the image above is a tiny bit exaggerated). Is it still useful? What does the game look like? Play to find out.Mostly we are working on fixes…

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Games Planet in RTS, Strategy | 2017-06-02 | Comment

ZeroK: Zero-K v1.5.5.0

The largest change in this version is internal: most of the internal filenames for units have been renamed. The files now follow a sensible system which will make them more approachable for developers. Anyone with local widgets or a non-Circuit AI will…

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Games Planet in RTS, Strategy | 2017-05-21 | Comment

ZeroK: May 1v1 Tournament now on the 27th

Due to caster availability the May 1v1 tournament has been pushed back a week. The start time is now 10AM UTC, Saturday 27th May. See the original thread for more information and to sign up. http://zero-k.info/Forum/NewPost?threadID=24075

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Games Planet in RTS, Strategy | 2017-05-15 | Comment

ZeroK: 1v1 Tournament May 27th 2017

The time has come for a 1v1 tournament. Aquanim is coordinating this tournament – direct any questions/requests there.The tournament is planned to take place at 10AM UTC, Saturday 20th May. Registration will be open up until 1 hour before the start tim…

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Games Planet in RTS, Strategy | 2017-05-11 | Comment

ZeroK: Zero-K v1.5.4.11 – Empire Wins Planetwars

A few days ago, Empire won the latest round of Planetwars with a deep strike to capture Sparta, the Federation homeworld. Throne was lost in the process (due to a malfunctioning warp jammer) but after a developer discussion we decided to continue the r…

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Games Planet in RTS, Strategy | 2017-04-13 | Comment

ZeroK: Zero-K v1.5.4.4 – Balance Tweaks

The main part of this release is a stack of balance tweaks that have been floating around the forum and/or my head. Hover has a few nerfs while some more maligned units were buffed to try to bring them up to a decent strength. Dagger has a damage reduc…

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Games Planet in RTS, Strategy | 2017-04-09 | Comment

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