Simulation
There are 402 posts filed in Simulation (this is page 31 of 41).
Thrive: Progress Update 1/29/2022
This week we focused on wrapping up the finishing touches for the coming release of version 0.5.7. This update will introduce a few new features such as a new chemo-receptor part complete with prototype modification menu, a historical timeline, various …
Read More →
The post Progress Update 1/29/2022 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 1/22/2022
The functionality of the chemoreceptor organelle is now implemented. For the initial release the chemoreceptor will only be able to detect compounds. but in the future we hope to make it also able to detect things like other cells. The …
Read More →
The post Progress Update 1/22/2022 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 1/16/2022
This week we have focused on further performance improvements for the game, and the upcoming chemoreceptor part. The chemoreceptor will act as a radar ability for your cell, pointing the way towards food that would otherwise be just out of …
Read More →
The post Progress Update 1/16/2022 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 1/9/2022
This week we’ve continued to expand on assets for Thrive; such as progress on the chemo-receptor part, and a movement sound rework. Additionally our lead programmer Hhyyrylainen has been focusing on reimplementing a functional in-game crash reporter, to help players …
Read More →
The post Progress Update 1/9/2022 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 1/1/2022
It’s another year and while we’ve slowed down a little after the holidays, we still have some neat things to show off and start the new year right. There has been a bit of brainstorming behind the scenes as we …
Read More →
The post Progress Update 1/1/2022 appeared first on Revolutionary Games Studio.
Speed Dreams: Christmas Development News (2021-12)
One more time we are here again to make a special Christmas report of our last works on the Speed Dreams code, since the last Development report: –New Interiors for Supercars. At the moment avaliable for Boxer 96 and Cavallo 360 (on this video), developed by Chad3006 –Works on widgets for the OSG HUD , […]
The post Christmas Development News (2021-12) appeared first on Speed Dreams.
Thrive: Progress Update 12/18/2021
Thrive: Progress Update 12/11/2021
This week we have been focusing on preparing the 0.5.6.1 patch update which has now been released. This update drastically improves auto-evo’s performance, so players should no longer be playing a waiting game instead of a cell game. The update …
Read More →
The post Progress Update 12/11/2021 appeared first on Revolutionary Games Studio.
Thrive: Progress Update 12/4/2021
It’s been a week since we released 0.5.6 now, and we have been having a blast looking at all of the fan content that’s popped up after our release in stores. We’ve seen excellent reviews and feedback, entertaining videos and …
Read More →
The post Progress Update 12/4/2021 appeared first on Revolutionary Games Studio.