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Simulation

There are 367 posts filed in Simulation (this is page 6 of 37).

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Thrive: Progress Update 02/01/2025

This week, we continue refining our game, focusing on implementing new mechanics and fixing bugs as always! This week was mostly dedicated to the development of radiotrophy gameplay with many key mechanics and visuals being worked on. Time to taste …

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The post Progress Update 02/01/2025 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2025-02-01 | Comment

Thrive: Progress Update 02/01/2025

This week, we continue refining our game, focusing on implementing new mechanics and fixing bugs as always!
This week was mostly dedicated to the development of radiotrophy gameplay with many key mechanics and visuals being worked on. Time to taste th…

Continue Reading →
Games Planet in Simulation | 2025-02-01 | Comment

Thrive: Progress Update 01/25/2025

This week, we made great strides with Auto Evo, focusing on refining how it handles diverse evolutionary processes. One of the key updates was adding sulfur chunks as energy sources, which opens up more dynamic adaptation possibilities for organisms. We …

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The post Progress Update 01/25/2025 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2025-01-25 | Comment

Thrive: Progress Update 01/25/2025

This week, we made great strides with Auto Evo, focusing on refining how it handles diverse evolutionary processes. One of the key updates was adding sulfur chunks as energy sources, which opens up more dynamic adaptation possibilities for organisms.
…

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Games Planet in Simulation | 2025-01-25 | Comment

Endless Sky: Unstable release 0.10.11

It’s a new year, which means new Endless Sky content! v0.10.11 is now live on Github, Steam, and GoG! This is an unstable release, and is one of the larger ones we’ve had in a while, bringing a ton of new content, adjustments to existing content, balan…

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Games Planet in Simulation, Space | 2025-01-24 | Comment

Thrive: Progress Update 01/18/2025

This week saw some progress, with a focus on enhancing the visual experience through the addition of microbe background blur and default distortion effects. Additionally, we split the late multicellular stage into the new “Macroscopic” phase to improve gameplay flow …

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The post Progress Update 01/18/2025 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2025-01-18 | Comment

Thrive: Progress Update 01/18/2025

This week saw some progress, with a focus on enhancing the visual experience through the addition of microbe background blur and default distortion effects. Additionally, multicellular stage was renamed to “Macroscopic” phase to improve gameplay flow …

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Games Planet in Simulation | 2025-01-18 | Comment

Thrive: Progress Update 01/11/2025

This week has been productive, with progress focused on improving cell image generation to prevent cutoffs and refining the organelle suggestion algorithm for more accurate and timely recommendations. Meanwhile, our team addressed key bugs and updates, ensuring smoother gameplay and …

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The post Progress Update 01/11/2025 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2025-01-11 | Comment

Thrive: Progress Update 01/11/2025

This week has been productive, with progress focused on improving cell image generation to prevent cutoffs and refining the organelle suggestion algorithm for more accurate and timely recommendations.
Meanwhile, our team addressed key bugs and updates…

Continue Reading →
Games Planet in Simulation | 2025-01-11 | Comment

Thrive: Progress Update 01/04/2025

It’s a brand new year, and we at Revolutionary Games Studio have been kicking it off with a well earned break from major development for the past two weeks. Not too much has occurred behind the scenes these past few …

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The post Progress Update 01/04/2025 appeared first on Revolutionary Games Studio.

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Games Planet in Simulation | 2025-01-04 | Comment

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