Unciv: 4.18.16 4.18.16 Units that upgrade continue escorting Nation colors unchanged by multiplayer chat By RobLoach: G&K: Fix Kremlin providing a Great Scientist Point Add ‘[buildingFilter] Buildings by [civFilter] Civilizations’ Countable Add ‘eraFilter’ to al… Continue Reading →
Wesnoth: Wesnoth 1.19.18 The newest release of the new development series, Wesnoth 1.19.18, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s… Continue Reading →
ZeroK: Cold Take #35 – Shields as Spherical Shells Shields add a lot to your strategic toolbox so we designed them to work across the whole scope of Zero-K. This meant dropping wacky physics and adding an anti-monospam mechanic.Read it here: https://store.steampowered.com/news/app/334920/view/607550616… Continue Reading →
Unciv: 4.18.14 4.18.14 Faster map generation Less memory usage for large maps By SomeTroglodyte: New CircularButton Widget Improve recognition of GitHub url types passed to ‘Download mod from URL’ By RobLoach: Fix Unit Stats across Vanilla Fix Spaceship Parts requ… Continue Reading →
Call for beta-testers of an iOS build I’m currently working on reviving an iOS verison of Hedgewars (once again!) Right now I want to test a build with just an update to 1.0.0 of the engine. Maybe more goodies to come, we’ll see how it goes 😉 Requirements: – Have a relatively modern iOS… Continue Reading →
Unciv: 4.18.13 4.18.13 By unciv-loof: Fix broken minimap state after maximizing minimap + tile tap Relocate maximize minimap button for compatibility with rounded corner displays New MP games display correct ‘time since last turn’ Disallow settling cities in territo… Continue Reading →
Fheroes2: version 1.1.12 Add initial support of Random Map Generator Add a button to toggle on/off all skills or monsters in the Editor dialogs Add basic support of iOS version of the engine Make multiple AI improvements on the Adventure Map and during battles Change Turn Ord… Continue Reading →