Unciv: 4.20.15 4.20.15 Improvements that cost stockpiled resources do so when starting construction, not on end, similar to buildings and units Memory reduction for large maps AI in Prince difficulty get no unit cost reduction (1:1 with human players) Require Creates… Continue Reading →
Unciv: 4.20.14 4.20.14 Fix ‘black screen on next turn button’ Context menu indicators no longer always visible City buttons center correctly on the tile on zoom-in Yields no longer overlaps population icons in cities By SomeTroglodyte: Make gesture timings user-sett… Continue Reading →
ZeroK: Zero-K v1.14.6.0 – By Popular Demand Space clicking wrecks and build options is back by popular demand ( https://github.com/ZeroK-RTS/Zero-K/issues/5742, https://github.com/ZeroK-RTS/Zero-K/issues/5747 and https://github.com/ZeroK-RTS/Zero-K/issues/5750 ). Thanks to everyone who opened ti… Continue Reading →
Unciv: 4.20.13 4.20.13 Large memory performance improvements for large maps Modding: show exact location of json file errors By SomeTroglodyte: Context menu visual indicators Modding: Fixed ’empty name’ problems Fix expansion clearing barbarian camps leaving obsolet… Continue Reading →
Unciv: 4.20.12 4.20.12 By xplon: Hide icons when translating spy names Warn about translatable ruleset name collisions By SomeTroglodyte: Improve context menu indicator size Console: ‘civ add’ and ‘civ remove’ commands Add missing newline in advanced game setting… Continue Reading →
Unciv: 4.20.11 4.20.11 Fix double buttons for great people for constructing great improvements Fixed custom file directories on Android Approve values of 0 for certain mod constants in validator – By unciv-loof By SomeTroglodyte: Fix black outlines for Stat symbols … Continue Reading →
ZeroK: Cold Take #42 – Reclaimable Wrecks The ability to harvest metal from wrecks is vital to Zero-K. The ebb and flow of wreck fields gives structure to battles and keeps them interesting for longer.Read it here: https://store.steampowered.com/news/app/334920/view/679626346618422153 Continue Reading →
Unciv: 4.20.10 4.20.10 By SomeTroglodyte: Free policy notifications open policy screen A new triggerable Unique to choose a music track Better Scenario starts with fewer surprises Boreal map type – By unciv-loof Continue Reading →
ZeroK: Zero-K v1.14.5.3 – Eggs and Wires This update adds wires between structures to visually connect energy grids. This makes grids easier to use and more satisfying to build. We have also added commander eggs, which let players rebuild lost commanders. The egg can also be transported and t… Continue Reading →