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There are 1,491 posts filed in Strategy (this is page 1 of 150).

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Unciv: 4.18.12

4.18.12
By SomeTroglodyte:

Align buttons on MainMenuScreen
Adapt main menu background maps to aspect ratio
Fix resource stats in Civilopedia

By SidedYapper:

Added popup for ‘about tab’ when clicking Version in main menu

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Games Planet in 4x, Mobile, Strategy | 2025-11-03 | Comment

Wesnoth: Wesnoth 1.19.17

The newest release of the new development series, Wesnoth 1.19.17, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2025-11-02 | Comment

Unciv: 4.18.11

4.18.11
Happiness shown in city stat overview
By SomeTroglodyte:

Show Mod json parse errors right after download
Fix translation of multiple conditionals of the same type
Fix upgrading from Unit overview won’t show changes
Make ToastPopups stay on scr…

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Games Planet in 4x, Mobile, Strategy | 2025-10-30 | Comment

Mindustry: Build 153 (Beta)

The highlight of this release is a new system for patching stats of content on servers and maps. This system will allow players to customize health, requirements, recipes, weapons, bullets, etc. individually. This is not a replacement for modding, as i…

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Games Planet in Mobile, Strategy | 2025-10-30 | Comment

Unciv: 4.18.10

4.18.10
By RobLoach:

Add more notifications to Triggerable Uniques
Fix Victory Type translations in Civilopedia
Fix Wonder Alert without a quote
Great Admiral: Add ‘Change Port’ Ability

By EmperorPinguin:

Adjust luxury resource placement logic thres…

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Games Planet in 4x, Mobile, Strategy | 2025-10-27 | Comment

Unciv: 4.18.9

4.18.9
Updated Libgdx to 1.14.0 – solving Wayand and Android bugs
Fix super-rare bug on bringing in allies when declaring war
Fix Leader Titles when with a suffixing title – By RobLoach
By SomeTroglodyte:

Selecting local mods without preview will now …

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Games Planet in 4x, Mobile, Strategy | 2025-10-23 | Comment

Unciv: 4.18.8

4.18.8
Remove building-improvement if the building is no longer buildable
By RobLoach:

Add ‘when not stacked with a [mapUnitFilter] unit’ Conditional
Fix relevent Civ for within tiles Conditional
City Screen: Display Stockpile Amount Available for Cos…

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Games Planet in 4x, Mobile, Strategy | 2025-10-22 | Comment

Unciv: 4.18.7

4.18.7
Improve Civilopedia display of GlobalUniques – By SomeTroglodyte
Naval Tradition Policy under Commerce as per Civ V – By JhandeFlores
By RobLoach:

Fix Ancient Ruins when there are conditionals
Add Leader Titles unique

Modding/Feature: Allow un…

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Games Planet in 4x, Mobile, Strategy | 2025-10-19 | Comment

Unciv: 4.18.6

4.18.6
Game startup performance improvements
Mod preview performance improvements
Avoid rare crash concurrent modification when calculating construction costs
By RobLoach:

Modding: Ancient Ruins can have unit-related conditionals
AbsoluteUnits: Add Gr…

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Games Planet in 4x, Mobile, Strategy | 2025-10-15 | Comment

Unciv: 4.18.5

4.18.5
AI will not attack cities with no health with siege units
AI will not attack capturable cities with melee units that cannot capture them
Mod checker: conditional tags are accepted as ‘filtering uniques’
By RobLoach:

Add Countable: Adopted [poli…

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Games Planet in 4x, Mobile, Strategy | 2025-10-08 | Comment

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