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There are 1,564 posts filed in Strategy (this is page 1 of 157).

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Mindustry: Mindustry v8 Released

After a long wait, v8 has finally been released. For those coming from v7, here’s a rundown of the major changes.Serpulo Campaign The entire Serpulo campaign has been overhauled; most maps have been completely reworked All sectors from the tech tree no…

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Games Planet in Mobile, Strategy | 2026-04-14 | Comment

Fheroes2: version 1.1.15

Add multiple new maps to the bundle and update existing maps
Add new road sprites
Add selection of artifacts for Random Artifact objects in the Editor
Expand the translation support for the Virtual Keyboard and speed up language switching logic
Improv…

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Games Planet in Engine, Strategy, Turnbased | 2026-04-12 | Comment

Mindustry: Build 157 (Beta)

If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a "full" non-beta version. Changed desktop fullscreen implementat…

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Games Planet in Mobile, Strategy | 2026-04-09 | Comment

Wesnoth: Wesnoth 1.18.7

Wesnoth 1.18.7 is now available. This is a maintenance release for the stable 1.18.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos…

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Games Planet in Strategy, Turnbased | 2026-04-09 | Comment

Unciv: 4.20.1

4.20.1
Drastically reduced memory consumption
Barbarian encampments removed when tile enters civ territory
Peace/war declarations on a third civ not considered trade ‘gifts’
Fixed rare crash in cities when purchasing
Buildings with ‘Moves to new capita…

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Games Planet in 4x, Mobile, Strategy | 2026-04-06 | Comment

Unciv: 4.20.0

4.20.0
By unciv-loof:

Fix embassy trade logic bug
Popup after other civ responds to a demand

By SeventhM:

Add conditionals for current unit movement
Fix unavailable unique being ignored in unexpected places

Theoretical improvements to workerAutomat…

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Games Planet in 4x, Mobile, Strategy | 2026-04-04 | Comment

Wesnoth: Wesnoth 1.19.22

The newest release of the new development series, Wesnoth 1.19.22, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2026-03-30 | Comment

Unvanquished 0.56: We deliver

Unvanquished 0.56 is there, 17 months after the last major release (0.55), 6 months after the 0.55.5 release. After 5 point releases, and 2 release candidates. We do deliver! That’s a big release, with lots of stuff to talk about. Impressive back…

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Games Planet in FPS, Strategy | 2026-03-25 | Comment

Mindustry: Build 156 (Beta)

Fixed schematics having a blank thumbnail when uploaded to Steam Workshop Fixed wait time not saving in processors Fixed many various data patcher bugs Fixed a server memory usage exploit Fixed Japanese font not displaying correctly Fixed many languag…

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Games Planet in Mobile, Strategy | 2026-03-23 | Comment

Unciv: 4.19.19

4.19.19
Reset tileset settings when deleting the mod that contained the tileset
AIs ignore demands/declarations of friendship from dead civs
By Ambeco:

AStar pathing no longer treats rivers as multi-turn obstacles
flat earth hexigonal no longer crashe…

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Games Planet in 4x, Mobile, Strategy | 2026-03-19 | Comment

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