Unciv: 4.1.12 4.1.12 By Azzurite: Many, many UX improvements! Fixed memory leaks By OptimizedForDensity: Moddable game speeds Population reassignment bug fixes Civilopedia tweaks – By SomeTroglodyte Translation improvements – By J0anJosep Trigger Time Victory on… Continue Reading →
Unciv: 4.1.11 4.1.11 AI considers liberating city-states from other civilizations – By OptimizedForDensity By Azzurite: Fix OutOfMemory error when loading game state after already having a game loaded Fix unit overlay not being closed when performing an action wit… Continue Reading →
0AD: We will be at the 2022 edition of the Japan Tours Festival The team behind 0 A.D: Empires Ascendant will be holding a booth for 3 days in Tours, France on the 1st-2nd and 3rd of July 2022 More info about the Japan Tours Festival event can be found here https://www.japantoursfestival.com/ Continue Reading →
Unciv: 4.1.10-experimental2: Revert "Maintain Fortify bonus after Fortify until Healed (#6991)" 4.1.10-experimental2 Continue Reading →
Unciv: 4.1.10-experimental: increased kotlin version to latest 1.7.0 (#7151) 4.1.10-experimental Continue Reading →
Unciv: 4.1.10 4.1.10 Fixed translation order Added cutout support – By alexban011 By OptimizedForDensity: Improvements to AI military unit usage Fix spectator’s fog of war toggle Stop AI puppets from building settlers and military By Azzurite: Fix scroll to wond… Continue Reading →
Fheroes2: version 0.9.16 Introduce music resuming while switching tracks for MP3, FLAC and OGG music formats Add 3D audio option for objects on Adventure Map Fix all map lose / win conditions and make AI be aware of them Add Campaign High Scores Improve German, Polish, Ukrain… Continue Reading →
Unciv: 4.1.9 4.1.9 Peace cooldown with city-states “attacked city state” functions activate only when attacking directly, not when declaring war due to alliances tileFilter matches resource name and uniques Fixed map position after portrait mode enabled By Azzurite… Continue Reading →
Unciv: 4.1.8 4.1.8 Resolved crashes when centering on a city-state with no cities By OptimizedForDensity: Certain projects cannot be hurried by great engineer Fix scout not upgrading through ruins Fix rare case where ruins would delete an AI unit while trying to u… Continue Reading →