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There are 1,536 posts filed in Strategy (this is page 13 of 154).

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Fheroes2: version 1.1.9

Add the ability to set owner color for capturable objects in the Editor
Add the Black Cat and Barrel objects
Update rendering of spells in battles and fix several rendering issues
Improve performance for the Editor and language support
Bundle several …

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Games Planet in Engine, Strategy, Turnbased | 2025-06-11 | Comment

Unciv: 4.16.14

4.16.14
Mod checking: Catch unexpected validation exceptions
Add uniques to remove tile resources and improvements – By RobLoach
Upon Ending Golden Age unique – By PLynx01
Fix Civilopedia when opened for a religion-free ruleset without a loaded game – …

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Games Planet in 4x, Mobile, Strategy | 2025-06-07 | Comment

Unciv: 4.16.13-patch1

4.16.13-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-06-04 | Comment

Unciv: 4.16.13

4.16.13
Fixed techs showing ‘0 turns’ and yet not being researched
Fixed trigger uniques with broken city filters
Only buildable improvements are viable comparisons for determining if a City Center can provide a resource
Added ‘era number’, ‘speed modi…

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Games Planet in 4x, Mobile, Strategy | 2025-06-02 | Comment

Wesnoth: Wesnoth 1.18.5

Wesnoth 1.18.5 is now available. This is a maintenance release for the stable 1.18.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos…

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Games Planet in Strategy, Turnbased | 2025-06-02 | Comment

Wesnoth: Wesnoth 1.19.12

The newest release of the new development series, Wesnoth 1.19.12, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2025-06-02 | Comment

ZeroK: Cold Take #27 – Widgets and Gadgets

The engine of Zero-K is written in C++, but the fancy UI and mechanics are Lua. This gives us flexibility while designing new mechanics, without sacrificing speed for RTS basics.Read it here: https://store.steampowered.com/news/app/334920/view/50733004…

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Games Planet in RTS, Strategy | 2025-06-01 | Comment

Widelands 1.3 First Snow Feature Freeze

… is now in place.
The First Snow Feature Freeze for the release of Widelands 1.3 has taken place on the morning of Tuesday, July 1st, 2025.
What does this mean?
From now on, no further features and bugfixes will be accepted except those that have b…

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Games Planet in RTS, Simulation, Strategy | 2025-05-31 | Comment

Unciv: 4.16.12

4.16.12
Modding:

Warn of rendering performance problems for split atlases
Avoid crash from ‘in this city’ uniques when not applied in the context of a city

New countable for adopted policies supports policyFilter – By SomeTroglodyte
Added UponLosingC…

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Games Planet in 4x, Mobile, Strategy | 2025-05-30 | Comment

Unvanquished 0.55.4: spring cleaning

It’s time to update to Unvanquished 0.55.4! The purpose of this release is to fix a bug that disconnected some clients from servers when some maps were loaded (as a nasty side effect of bad BSP data not being filtered out). Being disconnected is …

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Games Planet in FPS, Strategy | 2025-05-25 | Comment

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