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There are 1,560 posts filed in Strategy (this is page 138 of 156).

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ZeroK: Zero-K v1.5.9.3

This month we mostly have fixes and interface improvements. The engine itself has also received a lot of work and is looking quite stable. Notably, unit movement was improved within the engine so now units move in straight lines over short distances wi…

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Games Planet in RTS, Strategy | 2017-09-24 | Comment

Remnants Development Blog

Alpha 5 of Remnants of the Precursors will be available on December 25th, 2019. You can follow development information and general discussion about the game at https://www.Reddit.com/r/rotp Thanks for…

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Games Planet in 4x, Space, Strategy, Turnbased | 2017-09-14 | Comment

News from September 2017

News from September 2017 New website, forum and more The VCMI project now has a modern, static website using Hugo as generator. Everybody is welcome to contribute on GitHub. Links are provided for all of our social networks, so check them out and follo…

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Games Planet in RPG, Strategy, Turnbased | 2017-09-03 | Comment

ZeroK: AI difficulty level renames

The circuit AI difficulty levels are now Beginner – Novice – Easy – Normal – Hard – Brutal. Thanks to everyone for their feedback and patience as we dial in appropriate difficulty levels and names. There should be no further big changes to names becaus…

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Games Planet in RTS, Strategy | 2017-08-22 | Comment

ZeroK: Zero-K v1.5.8.2

Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults for unit AI and, as always, miscellaneous bug fixes.AI Difficulty LevelsRenamed the AI difficulty…

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Games Planet in RTS, Strategy | 2017-08-17 | Comment

ZeroK: Change to UI layout updating

Starting from the next stable we will keep player UIs up to date, with the default preset, unless they opt out. To opt out disable 'Simple Settings' and disable 'Settings/HUD Presets/Stay up to date'. The current form of the setting is …

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Games Planet in RTS, Strategy | 2017-08-10 | Comment

ZeroK: Downloading game as .sdz archive

[If you've just downloaded the game for the first time, you can safely ignore this message]For debugging reasons (details here), the lobby client launcher/wrapper (but not the client itself, once you log in) will re-download the latest Zero-K stabl…

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Games Planet in RTS, Strategy | 2017-08-09 | Comment

ZeroK: Zero-K v1.5.7.8

To stick with the theme of crazy Defender changes we've cooked up something that few thought was even possible. Defender now has a reload bar. Trident is another benefactor of this change and its fancy new bar even convinced Angler and Hacksaw to m…

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Games Planet in RTS, Strategy | 2017-07-26 | Comment

ZeroK: Zero-K v1.5.7.1 – Limpet, sea balance and cheaper Defender

Sea has a balance update, with a more interesting Reef and less dominant Ronin. The amphibious bots are fleshed out with their own crawling bomb. There was mixed feedback on the Defender cost increase. Personally, I missed the choice of light turrets b…

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Games Planet in RTS, Strategy | 2017-07-02 | Comment

ZeroK: Zero-K v1.5.6.0 Expensive Defender Week(end?)

Many people are concerned by Defender so here is a test with a Defender that cost 120 metal, up from 80 metal (the image above is a tiny bit exaggerated). Is it still useful? What does the game look like? Play to find out.Mostly we are working on fixes…

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Games Planet in RTS, Strategy | 2017-06-02 | Comment

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