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There are 1,543 posts filed in Strategy (this is page 138 of 155).

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ZeroK: Planetwars Launched – Conquer the Galaxy

Round 14 of Planetwars has just launched. Join the Free Machines or New Empire in a struggle to conquer the galaxy. Click here to join a faction or badger your clan leader to sign up your clan. Attack or defend planets in the Planetwars tab in the lobb…

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Games Planet in RTS, Strategy | 2017-03-12 | Comment

ZeroK: Zero-K v1.5.3.4 – Cloaky Buffs

I have decided to be a bit less cautious with balance changes. The Cloakybot Factory felt a bit let down by its small units so here are some appropriate buffs. Glaive is cheaper and faster. Rocko is mainly faster and has low reload time.BalanceGlaive: …

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Games Planet in RTS, Strategy | 2017-03-08 | Comment

ZeroK: Zero-K v1.5.3.2 – Tanky Early Commanders and Tab Playerlist

Commanders are now more powerful and rush-resistant in the early game with a better Peashooter and more health. The health buff is reduced at higher levels and turned into a nerf if you stack too many speed modules. Commanders also have a stealth buff …

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Games Planet in RTS, Strategy | 2017-03-05 | Comment

ZeroK: Zero-K v1.5.2.24 – Air and matchmaker tweaking

Ground units have more of a chance to shine with some nerfs to the more oppressive and generalist air units. On the Steam front we have improved the resilience of out Steam packaging by disabling wrapper automatic updates. All updates for the Steam ver…

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Games Planet in RTS, Strategy | 2017-02-20 | Comment

ZeroK: Zero-K v1.5.2.20

Recently we've been focused on polish and fixes. Here are three main aspects:

Zero-K now has an official discord server and we've linked it to our main server chat. Join us here: https://discord.gg/suJfSc5

Steam testing is underway. We have …

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Games Planet in RTS, Strategy | 2017-02-14 | Comment

ZeroK: Zero-K v1.5.2.5 – Techpanel UI Skinning

The main change this version is the new UI skin. It started as an experiment with menu skinning and turned into an overhaul of the skin for both the lobby and game. We've now got a much slicker and consistent skin. Expect a bit of refinement in the…

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Games Planet in RTS, Strategy | 2017-02-01 | Comment

ZeroK: Zero-K v1.5.1.5 – Commshare testing, global storage removal

The most noticeable change of this version is the removal of global storage. Commanders are now the source of your initial metal and energy storage so losing them hurts a bit more (this gives it the Shadowfury333 seal of approval). However, the pain sh…

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Games Planet in RTS, Strategy | 2017-01-13 | Comment

ZeroK: Zero-K v1.4.12.15

Aquanim continues to balance sea and the codebase has received many background cleanups and small fixes. The new UI is now the default and in terms of land balance Dominatrix may be OP.Default UI Enforcement Opt-OutThe UI rework has reached the point w…

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Games Planet in RTS, Strategy | 2016-12-22 | Comment

ZeroK: Zero-K v1.4.12.7 – Sea Rework

The main change in this version is Aquanim's sea rework. Sonar ranges are less arbitrary than previously – all sea units have sonar equivalent to their vision radius. Many ships have been changed significantly. Serpent has been removed entirely but…

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Games Planet in RTS, Strategy | 2016-12-08 | Comment

ZeroK: Zero-K – November UI work

Learning from GDS, I have been focusing on the user interface this month. The current default looks like a disparate collection of panels arranged in a convention-breaking way and is probably the source of much confusion. Most of the work was spent on …

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Games Planet in RTS, Strategy | 2016-12-02 | Comment

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