ZeroK: Server protocol change Zero-K has moved into a new server software because old one (UberServer) could not handle large number of players in tests. This will allow faster development of Zero-K lobby, proper matchmaking etc, but unfortunately breaks compatibility with existing… Continue Reading →
ZeroK: Zero-K v1.3.1.17 Today we erode away a bit of Total Annihilation legacy with the removal of easy nano-shielding. While it was arguably ok at the small scale we are sure everyone would agree that blocking tacnukes with Zeniths was pretty stupid.Also a reminder; the tour… Continue Reading →
ZeroK: ZK 1v1 Tournament January 31st 2015 It's time to open up this year's supply of tournaments.As has become customary for odd months, January will have an 1v1 tourney on its 31st day, at 09:00 UTC. The registration is open until Friday, January 30th 2015 23:59 UTC, and everyone is w… Continue Reading →
ZeroK: Zero-K v1.3.1.13 This version mainly has a weird buff for Weaver and an easier to use UI for creating turrets on spires. Hold Alt and select a build command to use it.Weaver looked pretty shoddy compared to other constructors with its high cost for little health and ut… Continue Reading →
ZeroK: Zero-k v1.3.1.8 – Overpowered Missile Update This version bring much needed intelligence in the realm of missile firing as well as some buffs to marginalized missile units. As such Hovercraft may now be OP but we will deal with that when we get there. Near term balance is secondary to non-frustra… Continue Reading →
ZeroK: Lobby server address changed Zero-K lobby server has been moved to a different machine.Please restart Zero-K lobby twice (to force it's upgrade) or use address "lobby.zero-k.info" if you are using other lobby program than Zero-K Continue Reading →
ZeroK: Zero-K v1.3.1.5 Units now deal as much damage as is stated in the detailed unit information panel (viewable by Space+Click on a unit). If a unit says it does 200 damage then it should kill a unit with 400 HP in two shots. There are a lot of cases so if you a unit that… Continue Reading →
ZeroK: Zero-K v1.3.1.0 Balance is ongoing for the new Sumo and Banisher has been reroled to better fit the riot role. Funnelweb, Wolverine and Swift have received some nerfs to make them more extreme within their desired role without being too good.Overdrive allocation in te… Continue Reading →
ZeroK: ZK 2v2 Tournament December 20th 2014 Time for the last tournament of the year is approaching! It will start at 09:00 UTC on 2014-12-20 and registration will be open until December 19 23:59 UTC. The current time in UTC can be seen at http://utctime.org/.Players of all skill levels are welc… Continue Reading →
ZeroK: Zero-K 2v2 Tournament 12/6/14 December's first and Parzival’s second tourney is to be held this Saturday, at 17:00 UTC, in 2v2 Swiss format.You can read up on the rules and sign up here. Continue Reading →