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There are 1,557 posts filed in Strategy (this is page 18 of 156).

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0AD: Patch Release 27.1 for 0 A.D.

Wildfire Games is proud to announce the release of the Patch Release A27.1 for 0 A.D. Alpha 27: “Agni”. This is the first patch release of 0 A.D., made possible by the new development environment put into place last year. Easy download and install Download and installation instructions are available for Windows, Linux, and macOS. 0 A.D. is … Continue reading →

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Games Planet in RTS, Strategy | 2025-07-17 | Comment

OpenHV: 20250715

Fixes

Added more subtle fade-out animations for landed drop pods #1300
Added ♾️ infinite unit queueing in the production palette #1304
Added a longer chassis for the main battle tank in #1326
Fixed a crash when a new user joins IRC #1301
Fixed a crash…

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Games Planet in RTS, Strategy | 2025-07-15 | Comment

Unciv: 4.17.5

4.17.5
By metablaster:

Nukes don’t require line of sight to hit target tile
Display city defense and health in cities overview tab
Get notification when pantheon, religion or religion enhancement is made by other civ

Add ‘upon entering combat trigger…

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Games Planet in 4x, Mobile, Strategy | 2025-07-15 | Comment

ZeroK: Cold Take #29 – Aircraft, Ammo, and AA

Planes and Gunships play a large role in Zero-K which took years to get right. A lot is needed to reign in their gamebreaking speed and they are still only safe in a support role.Read it here: https://store.steampowered.com/news/app/334920/view/8338450…

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Games Planet in RTS, Strategy | 2025-07-13 | Comment

Unciv: 4.17.4

4.17.4
AI: swap spaceship parts into capital – By EmperorPinguin
Allow proposing peace between warring civs in trade window – By metablaster
Unique: May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away – By RobLoach
Added missing demand…

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Games Planet in 4x, Mobile, Strategy | 2025-07-11 | Comment

Unciv: 4.17.3

4.17.3
Added global tiles countable – By PhiRite
By RobLoach:

Vanilla, G&K: Fix Samurai ability to build Fishing Boats
Add unit state for tile improvement conditionals

By SomeTroglodyte:

Changing gold trade amounts using buttons reflected in po…

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Games Planet in 4x, Mobile, Strategy | 2025-07-05 | Comment

ZeroK: Zero-K v1.13.6.2 – Hotfixes and Tech-K AI

This is a hotfix for a new desync bug and an issue with commander range modules. Other fixes that we were working on made it in too, as well as a form of AI integration for Tech-K.Features

AIs now have their structures upgraded automatically in Tech-…

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Games Planet in RTS, Strategy | 2025-07-03 | Comment

Unciv: 4.17.2

4.17.2
Fixed ancient ruins spawning
Possilby fixed Android dev console – requires testing
Fixed Happiness being found as a global stat
Unique builder – trigger conditionals are not a superset of global uniques
Added ‘Unowned’ terrainFilter
By SomeTrogl…

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Games Planet in 4x, Mobile, Strategy | 2025-07-03 | Comment

ZeroK: Zero-K v1.13.6.0 – Bandit Madness

Bandit no longer exemplifies Quant's Rule with a potentially 1v1-breaking speed buff. Luckily there are still raiders with 90 speed (Duck and Pyro). Other Shieldbots have a few buffs, as well as several Spiders, with the Spider buffs being more for…

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Games Planet in RTS, Strategy | 2025-06-29 | Comment

Unciv: 4.17.1

4.17.1
CPU performance improvements
Fixed dev console requiring scrolling on small UI settings
By SomeTroglodyte:

Fix console tile find for quoted input or filters, requiring correct uppercase
Fix mod checker not offering to auto-update Uniques for ex…

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Games Planet in 4x, Mobile, Strategy | 2025-06-29 | Comment

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