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There are 1,541 posts filed in Strategy (this is page 19 of 155).

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Unciv: 4.16.13

4.16.13
Fixed techs showing ‘0 turns’ and yet not being researched
Fixed trigger uniques with broken city filters
Only buildable improvements are viable comparisons for determining if a City Center can provide a resource
Added ‘era number’, ‘speed modi…

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Games Planet in 4x, Mobile, Strategy | 2025-06-02 | Comment

Wesnoth: Wesnoth 1.18.5

Wesnoth 1.18.5 is now available. This is a maintenance release for the stable 1.18.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos…

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Games Planet in Strategy, Turnbased | 2025-06-02 | Comment

Wesnoth: Wesnoth 1.19.12

The newest release of the new development series, Wesnoth 1.19.12, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2025-06-02 | Comment

ZeroK: Cold Take #27 – Widgets and Gadgets

The engine of Zero-K is written in C++, but the fancy UI and mechanics are Lua. This gives us flexibility while designing new mechanics, without sacrificing speed for RTS basics.Read it here: https://store.steampowered.com/news/app/334920/view/50733004…

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Games Planet in RTS, Strategy | 2025-06-01 | Comment

Widelands 1.3 First Snow Feature Freeze

… is now in place.
The First Snow Feature Freeze for the release of Widelands 1.3 has taken place on the morning of Tuesday, July 1st, 2025.
What does this mean?
From now on, no further features and bugfixes will be accepted except those that have b…

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Games Planet in RTS, Simulation, Strategy | 2025-05-31 | Comment

Unciv: 4.16.12

4.16.12
Modding:

Warn of rendering performance problems for split atlases
Avoid crash from ‘in this city’ uniques when not applied in the context of a city

New countable for adopted policies supports policyFilter – By SomeTroglodyte
Added UponLosingC…

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Games Planet in 4x, Mobile, Strategy | 2025-05-30 | Comment

Unvanquished 0.55.4: spring cleaning

It’s time to update to Unvanquished 0.55.4! The purpose of this release is to fix a bug that disconnected some clients from servers when some maps were loaded (as a nasty side effect of bad BSP data not being filtered out). Being disconnected is …

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Games Planet in FPS, Strategy | 2025-05-25 | Comment

Unciv: 4.16.11

4.16.11
Don’t spawn prophet in holy city if it’s been taken over
City location ranking takes modded city work range into account
Modding: Avoid crashes from ‘free buildings that no longer apply once they’re in the city / change which buildings are free…

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Games Planet in 4x, Mobile, Strategy | 2025-05-25 | Comment

Fheroes2: Emscripten Multithreaded build (latest commit)

Fix assertion hit for AI battle during Teleport spell evaluation (#10820)
This happens when the same unit is under Hypnotize spell and was considered as of of the enemies.
Moreover, it is useless to use this spell on Hypnotized units till we implement …

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Games Planet in Engine, Strategy, Turnbased | 2025-05-20 | Comment

Unciv: 4.16.10

4.16.10
Disabled android-specific behaviour of text fields since it’s broken currently 😐
Fixed city screen buildings panel not fully scrollable
Only add mod search textboxes if there are at least 10 mods (cleaner UI)
uniques: Add a ‘not constructed by…

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Games Planet in 4x, Mobile, Strategy | 2025-05-20 | Comment

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