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There are 1,571 posts filed in Strategy (this is page 2 of 158).

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Unciv: 4.20.1

4.20.1
Drastically reduced memory consumption
Barbarian encampments removed when tile enters civ territory
Peace/war declarations on a third civ not considered trade ‘gifts’
Fixed rare crash in cities when purchasing
Buildings with ‘Moves to new capita…

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Games Planet in 4x, Mobile, Strategy | 2026-04-06 | Comment

ZeroK: Cold Take #39 – Special Abilities

Special abilities add complexity and risk being fiddly, yet Zero-K has many of them. This post explores how abilities work and what makes them fit with the rest of the design.Read it here: https://store.steampowered.com/news/app/334920/view/50510615317…

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Games Planet in RTS, Strategy | 2026-04-05 | Comment

Unciv: 4.20.0

4.20.0
By unciv-loof:

Fix embassy trade logic bug
Popup after other civ responds to a demand

By SeventhM:

Add conditionals for current unit movement
Fix unavailable unique being ignored in unexpected places

Theoretical improvements to workerAutomat…

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Games Planet in 4x, Mobile, Strategy | 2026-04-04 | Comment

Wesnoth: Wesnoth 1.19.22

The newest release of the new development series, Wesnoth 1.19.22, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2026-03-30 | Comment

Unvanquished 0.56: We deliver

Unvanquished 0.56 is there, 17 months after the last major release (0.55), 6 months after the 0.55.5 release. After 5 point releases, and 2 release candidates. We do deliver! That’s a big release, with lots of stuff to talk about. Impressive back…

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Games Planet in FPS, Strategy | 2026-03-25 | Comment

Mindustry: Build 156 (Beta)

Fixed schematics having a blank thumbnail when uploaded to Steam Workshop Fixed wait time not saving in processors Fixed many various data patcher bugs Fixed a server memory usage exploit Fixed Japanese font not displaying correctly Fixed many languag…

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Games Planet in Mobile, Strategy | 2026-03-23 | Comment

Unciv: 4.19.19

4.19.19
Reset tileset settings when deleting the mod that contained the tileset
AIs ignore demands/declarations of friendship from dead civs
By Ambeco:

AStar pathing no longer treats rivers as multi-turn obstacles
flat earth hexigonal no longer crashe…

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Games Planet in 4x, Mobile, Strategy | 2026-03-19 | Comment

Unciv: 4.19.18

4.19.18
Ignore free promotions for promotion path costs
Allow gaining free promotions before gaining XP
By Ambeco:

Mods can have multiple Ocean and Coast Terrains
AStar moves through same tiles as Classic

Add showDemographics option – By ICanSeeForev…

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Games Planet in 4x, Mobile, Strategy | 2026-03-18 | Comment

ZeroK: Cold Take #38 – Avoid State Toggles

Zero-K went wild with state toggles before realising that issuing commands is more fun than fiddling with toggles. At least we learned how and why to avoid state toggles.Read it here: https://store.steampowered.com/news/app/334920/view/535503548435137211

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Games Planet in RTS, Strategy | 2026-03-15 | Comment

Unciv: 4.19.17-patch2

4.19.17-patch2

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Games Planet in 4x, Mobile, Strategy | 2026-03-09 | Comment

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