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There are 1,557 posts filed in Strategy (this is page 3 of 156).

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ZeroK: Zero-K v1.14.5.3 – Eggs and Wires

This update adds wires between structures to visually connect energy grids. This makes grids easier to use and more satisfying to build. We have also added commander eggs, which let players rebuild lost commanders. The egg can also be transported and t…

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Games Planet in RTS, Strategy | 2026-05-28 | Comment

Unciv: 4.20.9-patch1

4.20.9-patch1

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Games Planet in 4x, Mobile, Strategy | 2026-05-28 | Comment

Unciv: 4.20.9

4.20.9
AIs no longer stop creating cities late-game
Add nation and capital city indicators in spy management
Workers try to stay spread out – By Ambeco
By SomeTroglodyte:

Show modifiers properly for improvement maintenance
Fix translation generation f…

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Games Planet in 4x, Mobile, Strategy | 2026-05-27 | Comment

Wesnoth: Wesnoth 1.19.24

The newest release of the new development series, Wesnoth 1.19.24, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s…

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Games Planet in Strategy, Turnbased | 2026-05-24 | Comment

Mindustry: v8 Build 158

Fixed save corruption caused by large build queues Fixed use of `@queries` world logic variable causing save corruption Fixed message block content limits being inconsistently enforced (now always 400) Fixed patched message blocks causing network issu…

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Games Planet in Mobile, Strategy | 2026-05-23 | Comment

Unciv: 4.20.8-patch1

4.20.8-patch1

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Games Planet in 4x, Mobile, Strategy | 2026-05-19 | Comment

Unciv: 4.20.8

4.20.8
Seamless world wrap generation for procedural maps – By Romelium
By SomeTroglodyte:

Improve ‘Battle Table’ on small screens
CPU performance improvements

RAM performance improvements – By Ambeco

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Games Planet in 4x, Mobile, Strategy | 2026-05-19 | Comment

Fheroes2: version 1.1.16

Add drag-to-draw ability to Roads and Streams in the Editor
Add ability to move and copy objects in the Editor
Allow to select certain artifacts to be buried as Ultimate Artifact in the Editor
Allow placement of non-action objects over the edges of th…

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Games Planet in Engine, Strategy, Turnbased | 2026-05-17 | Comment

ZeroK: Cold Take #41 – Deathballs and Auras

One huge army is much more powerful than two smaller ones, but risks being less interesting to use and fight. Zero-K wants multi-army action, so is careful with helping deathballs.Read it here: https://store.steampowered.com/news/app/334920/view/679624…

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Games Planet in RTS, Strategy | 2026-05-17 | Comment

Unciv: 4.20.7

4.20.7
Rendering improvements for large maps
Bugfix for military presence check – By unciv-loof
‘cannot build xx buildings’ unique – By chenxing61

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Games Planet in 4x, Mobile, Strategy | 2026-05-17 | Comment

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