FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Strategy

There are 1,459 posts filed in Strategy (this is page 27 of 146).

Post navigation

Unciv: 4.11.17

4.11.17
Unavailable techs work well with tech picker screen
Added ruleset check for resource uniques with resource conditionals
By tuvus:

Added an option to disable move by long press
Fixed spy steal tech timer
Spy max rank can be modded

By SomeTrogl…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-06-04 | Comment

Wesnoth: Wesnoth 1.19.0

The first release of the new development series, Wesnoth 1.19.0, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sou…

Continue Reading →
Games Planet in Strategy, Turnbased | 2024-06-03 | Comment

ZeroK: Cold Take #13 – Pro-Simplicity, Anti-Nuke

Zero-K has nukes and missiles that shoot down nukes, but unlike similar games, the system is kept as simple as possible to keep it feeling fair and interactive.Read it here: https://store.steampowered.com/news/app/334920/view/4155212770698415116

Continue Reading →
Games Planet in RTS, Strategy | 2024-06-02 | Comment

Unciv: 4.11.16

4.11.16
AI no longer trusts you on resource trades if you cut deals short
Added ‘per every X countables’ modifier
Add unit name and building name countables
By SomeTroglodyte:

Allow mod sounds to be selected as multiplayer notification sound
Allow acc…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-05-29 | Comment

Unciv: 4.11.15

4.11.15
Modding: ‘for every [countable]’ unique modifier
Added links to base ruleset template in docs
Fixed ‘don’t allow era select’ if the game has no techs
By SomeTroglodyte:

Support for Zulu language

By tuvus:

Clicking the spy button no longer al…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-05-27 | Comment

Unciv: 4.11.14-patch1

4.11.14-patch1

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-05-23 | Comment

Fheroes2: version 1.1.0

Introduce the new Editor to the engine, which allows to create and play new maps
Rework several in-game dialogs
Improve AI behavior regarding enemy heroes and castles
Update multiple translations

Full list of changes can be found here.

Continue Reading →
Games Planet in Engine, Strategy, Turnbased | 2024-05-22 | Comment

Unciv: 4.11.14

4.11.14
Allow rulesets to forgo capital city indicators entirely!
Default city for hexarealm does NOT have a question mark
Added ruleset validation for preferred victory type
By SomeTroglodyte:

Mod checker reports some problems with texture atlases or…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2024-05-21 | Comment

Tanks of Freedom 2: Version 0.7.0 is out

Version 0.7.0 of the game is now available! This one focuses on Skirmish content, as well as minor visual improvements. Skirmish map additions: New Skirmish mode maps 2p_cityscape 2p_oasis 2p_forlorn…

Continue Reading →
Games Planet in Strategy, Turnbased, Voxel | 2024-05-19 | Comment

ZeroK: Cold Take #12 – Mighty Morphing

This is the first in a series of guest articles about unit improvement mechanics, and why Zero-K avoids using many of them.Read it here: https://store.steampowered.com/news/app/334920/view/6398004206839876250

Continue Reading →
Games Planet in RTS, Strategy | 2024-05-19 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress