Fheroes2: version 1.0.12 Improve AI’s defensive tactics in battles and add surrender logic Finish adding all of the Adventure Map objects that can be added in the Editor (accessible only for developers at the moment) Adjust the AI performance at different difficulty levels an… Continue Reading →
Unciv: 4.10.7 4.10.7 Allow city filters to be multifilters and not throw ruleset errors Korean science boost only applies for buildings in capital By SeventhM: Avoid crash from city combantants with combatant conditional Split Strat Balance and Legend Start into th… Continue Reading →
Tanks of Freedom 2: Version 0.6.0 is out Version 0.6.0 of the game is now available! Another round of quality improvements for players to enjoy! Major ones include: Updated Godot Engine to 4.2 Added Online multiplayer via relay server Added… Continue Reading →
Unciv: 4.10.6 4.10.6 Fixed crash due to ranged unit trying to capture civilian but being unable to reach the tile Added unit conditional support to pillage yield uniques Policy picker colors are moddable – By SomeTroglodyte Players can’t move spies when it is not th… Continue Reading →
Unciv: 4.10.5 4.10.5 Added ‘copy to clipboard’ button on map errors so we can debug them Happiness building performance improvement By SeventhM: Add additional cityFilters Fix gain stat modifier by speed unique action text By SomeTroglodyte: RulesetValidator: Rai… Continue Reading →
Wesnoth: Wesnoth 1.17.25 The newest release of the development series, Wesnoth 1.17.24, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →
ZeroK: Cold Take #5 – Making Metal Zero-K players scale up their economies with mex overdrive, an evolution of metal makers that keeps territory important.Read it here: https://store.steampowered.com/news/app/334920/view/3990819338898810107 Continue Reading →
Unciv: 4.10.4-gradle82: Gradle 8.2, remove all IOS references due to robovm bug (which we don… 4.10.4-gradle82 Continue Reading →
Unciv: 4.10.4 4.10.4 Modding: New tileFilter your, for tiles belonging directly to you Mods can use the Hills and mountains distribution uniques on Land or Feature terrains By SomeTroglodyte: World screen resize delayed Unit actions dynamic paging Minor Mod manag… Continue Reading →