Unciv: 4.5.4 4.5.4 Fixed endless loop for mod checker Modding: global alert available as triggerable for all objects Better order of unit actions Better checks for when units are purchasable Fixed flanking bonus calculation when attacking unit is not adjacent to en… Continue Reading →
OpenHV: 20230305 This marks the second stable release, spanning a development period of almost 2 years with 23 pre-releases worth of changes. Thanks to everyone who participated in making this happen. Last-minute changes include: Added 3 player map Turncoat Trail by @… Continue Reading →
Unciv: 4.5.3 4.5.3 Unit Action moddability! ‘founds a new city’ now accepts action modifiers ‘for [amount] movement’ modifier ‘[amount] times’, ‘once’, ‘after which this unit is consumed’ modifiers for limited actions Android: “Screen Mode” option – By vegeta1k… Continue Reading →
Unciv: 4.5.2 4.5.2 Show death symbol next to actions that expend the unit Modding: ‘create improvement’ action, and modifiers gifting cities no longer causes crash By GGGuenni: Fixed wrong implementation of Basic auth Fixed TurnChecker can not authenticate… Continue Reading →
Unciv: 4.5.1 4.5.1 Introduced unit triggers! Added triggered uniques to grant specific tech / policy Civilopedia does not crash when displaying techs on fresh start ‘upon declaring friendship’ triggers for both sides all unpillagable improvements are not destroyed … Continue Reading →
Unciv: 4.5.0 4.5.0 Added password authentication as server feature – By GGGuenni Map exploring disables undo button + ExploredRegion smallfixes – By Gualdimar By SomeTroglodyte: Fix problems with dual save folder support Show UnitTypes in Civilopedia Modding: “… Continue Reading →