FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

Strategy

There are 1,542 posts filed in Strategy (this is page 55 of 155).

Post navigation

Unciv: 4.8.5

4.8.5
Removed double notifications and processing of treaties when traded – By tuvus
By SomeTroglodyte:

Global Constructions Blacklist
Prevent selling free buildings
Defense against Circular upgrade paths in mods

Modding: ‘Receive free [unit] when y…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-09-13 | Comment

Fheroes2: version 1.0.8

Enhance functionality of Load/Save file window
Improve AI behavior during battles
Expand translation coverage including vertical buttons, missing window titles and font letters
Implement terrain transitions in the Editor (accessible only for developer…

Continue Reading →
Games Planet in Engine, Strategy, Turnbased | 2023-09-11 | Comment

Unciv: 4.8.4

4.8.4
By SeventhM:

Fix unique Great Prophets not having the correct cost when buying at an increasing cost
Fix free units with a build limit not spawning
Fix AI getting stuck when it can’t promote with enough xp

Allow the Space key to close Alert pop…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-09-11 | Comment

Unciv: 4.8.3

4.8.3
Allow unique parameters to contain square brackets
Library updates for performance and stability
Targetting refactor – By Framonti

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-09-07 | Comment

Unciv: 4.8.2

4.8.2
performance: Don’t autoupdate stale multiplayer games (more than a week old)
Buildings missing from ruleset are removed from loaded games properly
By SomeTroglodyte:

Fix Map Editor double map holders after ruleset change
Improve “does this unit …

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-09-05 | Comment

Unciv: 4.8.1

4.8.1
Fixed AI attack targetting – By tuvus
By SeventhM:

Add unique for a promotion to be free
Fix cities getting the resource list of other cities

Fix ChangesTerrain unique for base terrains – By SomeTroglodyte
Units teleport away from city center w…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-09-04 | Comment

Mindustry: Build 146

Fixed a variety of issues with unit & block cost multiplier rules Fixed many various crashes Fixed various achievements not triggering Fixed pathfinding not being able to path through solid enemy blocks Fixed naval units sometimes attempting to pa…

Continue Reading →
Games Planet in Mobile, Strategy | 2023-09-04 | Comment

Mindustry: Build 146

A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1127400/announcements/detail/3680058276590766047]here[/url].

Continue Reading →
Games Planet in Mobile, Strategy | 2023-09-04 | Comment

Unciv: 4.8.0

4.8.0
By SomeTroglodyte:

Civilopedia Search
City construction right-click menu

Many performance improvements!
Pillaged tile improvements – By GeneralWadaling
Fix: “Only available” not working properly for religions or transforming/upgrading units -…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-09-03 | Comment

Unciv: 4.7.19

4.7.19
“Jump To Destination” Unit Action Button for units that are moving – By huckdogg
Automated units do not autopromote by default (changeable by options setting)
Defensive pact allies meet aggressor civ so they can declare war on them
Modding: GPP…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2023-08-30 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress