Unciv: 4.3.12 4.3.12 Big rework of Policy Picker UI – By vegeta1k95 G&K Neutral Tile Road Maintenance – By itanasi Unknown civs displayed as Unknown civilization in GP and Diplomacy screens – By alexban011 Fix: tech screen zooms to current tech when opened Get c… Continue Reading →
VCMI 1.1.0 released VCMI 1.1.0 releasedBig update before 2023!Three months passed since our previous release and we observed many downloads and quite big interest to the project from the community.We want to say thank you for that and willing for more! Such support really… Continue Reading →
VCMI 1.1.0 released Big update before 2023! Three months passed since our previous release and we observed many downloads and quite big interest to the project from the community. We want to say thank you for that and willing for more! Such support really motivates us, th… Continue Reading →
Fheroes2: version 1.0.0 fix multiple issues with rendering on Windows and rendering speed on Adventure Map make Android version fully playable with all basic features present fix monster, Luck and catapult animations in battle add Scout AI role and fix multiple issues with A… Continue Reading →
Unciv: 4.3.11 4.3.11 Modding: Unbuildable units can still be upgraded to Modding: Fallback image for modded buildings and techs By vegeta1k95: Rework of City Screen Huge update of Technology Picker screen UI to match Civ 5 By FiretronP75: Continent and Islands m… Continue Reading →
ZeroK: Zero-K v1.10.12.1 – Commander Characterisation Commanders are more diverse and generally a bit cheaper to morph. On top of this, each chassis has more effective versions of modules that align with the speciality of the chassis. Weapon and upgrade costs have been reworked at level 4 to make more sen… Continue Reading →