ZeroK: Engine update We just updated to 105.1.1-1359, after trying on the weekend and finding a few issues. Those issues appear to be fixed, but reports of new ones are welcome. AMD graphics users in particular may need to update their drivers. Continue Reading →
Unciv: 4.3.2 4.3.2 City State Type overhaul! Can now use [stats] unique to add happiness globally Can now use [stats] unique for e.g. techs, policies, etc, to add gold/faith/culture/science to the global pool Continue Reading →
Wesnoth: Wesnoth 1.17.10 The newest release of the development series, Wesnoth 1.17.10, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →
Unciv: 4.3.1 4.3.1 City-state overhaul, part 1! Allowed adding arbitrary global uniques to city state bonuses Moddable quest weighting for city-states Moved city state icons to separate folder Removed backwards compatibility (pre-3.19.4) for missing city-state uni… Continue Reading →
Tanks of Freedom 2: Version 0.2.0 is out Version 0.2.0 of the game is up! And with it, some changes: Sapphire Dawn campaign New map tiles New settings UI gamepad controls improvements Better Steam Deck performance Updated to Godot Engine 3.5… Continue Reading →
ZeroK: Zero-K v1.10.11.1 – Down to Earth Dirtbag cannot go to space, commanders deal a little less damage, and economy coordination is smoother. New music tracks by the player Superintendent are now available ingame in the track list under Settings/Audio. Conjurer cloak has the largest nerfs … Continue Reading →
Unciv: 4.3.0-arbitrary-city-state-uniques: Allowed adding arbitrary global uniques to city state bonuses (#8028) 4.3.0-arbitrary-city-state-uniques Continue Reading →
OpenHV: 20221119 Fixed pre-placed buildings with construction beam never becoming capturable. Fixed miner being buildable without a base but never appearing. Fixed a crash in the observer screen when selecting vision. Fixed Fire fighting 🚒 tank no longer destroying fo… Continue Reading →
Unciv: 4.3.0 4.3.0 Units now recieve correct healing in friendly territory Tile info table no longer reveals hidden units AI no longer nukes if as consequence it will mean declaring war on someone Empire overview screen updates after changing info in city screen Fi… Continue Reading →
Widelands Battle Royale Event The first official Battle Royale event of widelands will take place on saturday november 19th, at 19:30 CET. map will be “Cycles” from Tibor. Version of Widelands will be 1.1. Diplomacy feature is expected to be used. Players still welcome. (Just … Continue Reading →