Unciv: 4.6.2 4.6.2 Added “in this city”, “in other cities” conditionals for city-based uniques More UI cleanup Removed many double / badly-placed icons Tileset no longer reverts on Android after restarting game Solved randomness issues with Retreat chance and unit … Continue Reading →
VCMI 1.2.0 released Biggest update yet! VCMI project is gaining momentum recently. Thanks to extraordinary activity of developers and supporting community we are able to present you the biggest release yet, containing tons of new features as well as bug fixes. This time w… Continue Reading →
VCMI 1.2.0 released VCMI 1.2.0 releasedBiggest update yet!VCMI project is gaining momentum recently. Thanks to extraordinary activity of developers and supporting community we are able to present you the biggest release yet, containing tons of new features as well as bug … Continue Reading →
Unciv: 4.6.1 4.6.1 All game object images shown in text! ‘Display’ options subcatagorized – kudos @Ouaz By WhoIsJohannes: highlight suitable city-founding tiles Show replay after 50 turns Charts improvements By SomeTroglodyte: Fix startBias regional assignments … Continue Reading →
ZeroK: Zero-K v1.11.4.1 Many Maps and Lots of Languages For this update we looked through the new maps from the wider Spring (now Recoil) community and featured a bunch of them. Some will play better than others, but that's what feedback is for! The update also adds translations for Chinese and Italian,… Continue Reading →
Fheroes2: version 1.0.3 Improve AI behavior on Adventure Map: better fog discovery and object prioritization Fix multiple rendering issues and improve overall rendering on Adventure Map Fix various issues in logic during battles such as Mirror Image or Teleport spell usage A… Continue Reading →
Unciv: 4.6.0 4.6.0 Modding: Resources can now be optionally stockpiled, as in Gathering Storm, Endless Legend, etc! Resolved crash screen copy error UI: Better wrapping for long construction item names in city streen Modding: Added conditional to filter by nation t… Continue Reading →
Unciv: 4.5.17 4.5.17 Battle table bonuses according to tile to attack from AI cannot buy tiles not contiguous to city By SomeTroglodyte: Notifications can be hidden “Random Nations” fixes Victory screen reorg/cleanup MapEditor ‘pinch zoom’ painting fix By WhoIsJoh… Continue Reading →
Mindustry: Build 143.1 Fixed startup crash when changing UI scale to 5% Fixed network error when calling world logic explosion instruction with a null team Fixed sector background simulation not taking into account builder/repair units Fixed server-side network error when p… Continue Reading →
Unciv: 4.5.16 4.5.16 Many many performance improvements! By SomeTroglodyte: Music player controls Continue Reading →