Unciv: 4.6.9 4.6.9 Added Policy icons in text Solved AI ‘found religion’ crash Solved “get vanilla ruleset” errors after downloading mods AbsoluteUnits – Hussar, Cossack, Panzer – By letstalkaboutdune Close the friend selection in NewGameScreen by outside click/ES… Continue Reading →
Unciv: 4.6.8 4.6.8 Reduce a few memory allocations – By SomeTroglodyte AbsoluteUnits – Norwegian Ski Infantry, Mehal Sefari, Carolean, Foreign Legion – By letstalkaboutdune Various performance improvements – By WhoIsJohannes Continue Reading →
Wesnoth: Wesnoth 1.17.16 The newest release of the development series, Wesnoth 1.17.16, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The sourc… Continue Reading →
Unciv: 4.6.7 4.6.7 Modding: terrainFilter now accommodates nationFilter for tile owner Minor UI improvements Performance improvements – By WhoIsJohannes Allow to reveal explored resources from a city’s demanding resources in CityOverviewTab – By chr56 By SomeTrog… Continue Reading →
Unciv: 4.6.6 4.6.6 Testing: Damage animations on damaged units Units sprites move towards the enemy they’re attacking Removed deprecated settings By WhoIsJohannes: Performance improvements AI does not consider Barbarian as ‘enemy civ’ for ‘should we declare war’ d… Continue Reading →
Unciv: 4.6.5 4.6.5 Solved AI Great Scientist crash Great Merchant doesn’t try to go to unreachable tiles By letstalkaboutdune: AbsoluteUnits – Sipahi, Hakkapeliitta, Janissary, Tercio, Musketeer, Minuteman By SomeTroglodyte: Make AI diplomatic marriage safe from… Continue Reading →
Wesnoth: Wesnoth 1.16.9 Wesnoth 1.16.9 is now available. This is a maintenance release for the stable 1.16.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the mos… Continue Reading →
Unciv: 4.6.4 4.6.4 Avoid font-related crash Modding: Configurable embarked sight UnitFilter accepts NationFilter (e.g. “vs [England] units”) Resolved image gliches in font icons, hopefully By SomeTroglodyte: Reassign workers when resistance ends or improvement cre… Continue Reading →
Unciv: 4.6.3 4.6.3 Hopefully solved RAM-related crashes Removed more double icons from many places Aircraft attack/move range colors entire tile By WhoIsJohannes: Show garrison in city screen Great people automation Order defeated civs after alive civs even if the… Continue Reading →
OpenHV: 20230416 Fixed game objective not accounting for enemy mining towers in Itrium. Fixed Ramp Buggy being buildable in early missions. Fixed a crash in actor stats export used for balancing. Fixed the make install-man rule on Unix platforms. Fixed system library … Continue Reading →