0AD: The next alpha of 0 A.D. will feature an experimental Vulkan backend! The next alpha of 0 A.D. will feature an experimental Vulkan backend! You can test it and report bugs by downloading the development version of the game. More information here: https://wildfiregames.com/forum/topic/104382-vulkan-new-graphics-api/#comme… Continue Reading →
Unciv: 4.3.21 4.3.21 Notifications sorted by category Game speed affects additional aspects Better bonus resource color Better nation colors Modding: Recognize uncontrasting colors for nations according to WCAG guidelines, and suggest tinted versions to conform Fixe… Continue Reading →
Mindustry: Build 141 This is a minor release aimed at fixing various bugs and balancing issues with 7.0. Fixed many various crashes Fixed world message being replaceable Fixed various Serpulo sectors having no waves Fixed inaccessible resources under blocks appearing in se… Continue Reading →
Mindustry: Build 141 A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1127400/announcements/detail/5310340507196005937]here[/url]. Continue Reading →
Unciv: 4.3.20 4.3.20 Show numbers on attack damage and final strength comparison for battles Changed Windows icon for Unciv to new icon Unit icons no longer overlap unit action images, improved render time for unit images MoveTo image visible AbsoluteUnits – Unique … Continue Reading →
Unciv: 4.3.19 4.3.19 Updated Unciv Android icons Performance improvement for automated units looking for cities to connect Popup for multiplayer when someone else has won Politics shortcut fix Limit the number of workers an AI creates Sleeping units wake if there’s … Continue Reading →
Unciv: 4.3.18 4.3.18 Units are not displaced to enemy land when kicked out of borders Fixed edge-case crash – one city challenge when conquering capital and enemy has only puppeted cities left UI: Better unit table Fix Faith tutorial text By vegeta1k95: Rework of P… Continue Reading →
Unciv: 4.3.17 4.3.17 Fixed Air Sweep mechanic AI tries to stop civs who are about to win Scientific/Cultural victory No double copies of offers on AI trade counterproposals Disbanding unit moves to next unit only after disbanding Promote button sticks out more Trans… Continue Reading →
Unciv: 4.3.16 4.3.16 Modding: Humidity/Temperature limits on terrain features Allow mass unit upgrades from the unit overview screen Calculate movement correctly for road + railroad combinations Modding: Workers pick the best improvement for resources By FiretronP75… Continue Reading →