Unciv: 4.1.14 4.1.14 By OptimizedForDensity: Make mounted vs city penalties attack-only Logistics allows move after attack Fix crash when melee unit captures civilian then tries to attack it Allow modded harbor-type buildings to connect cities Fix “Religions to be … Continue Reading →
ZeroK: 3v3 Tournament July 9th 2022 There will be a 3v3 tournament at 18:00 UTC on Saturday July 9th – Click on the link to see the tournament thread and sign up!https://zero-k.info/Forum/Post/250051#250051 Continue Reading →
Unciv: 4.1.13-patch1 4.1.13-patch1 Fixes crash on trying to enter diplomacy/policy screen #7261 Continue Reading →
Unciv: 4.1.13 4.1.13 By Azzurite: Make popups and text fields nicer to interact with on Android Rework Policy and Diplomacy buttons – By SomeTroglodyte By OptimizedForDensity: Fix cases where AI GP get stuck building improvements Fix disappearing terrain when sw… Continue Reading →
Wesnoth: Wesnoth 1.17.5 The newest release of the development series, Wesnoth 1.17.5, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The source… Continue Reading →
Unciv: 4.1.12 4.1.12 By Azzurite: Many, many UX improvements! Fixed memory leaks By OptimizedForDensity: Moddable game speeds Population reassignment bug fixes Civilopedia tweaks – By SomeTroglodyte Translation improvements – By J0anJosep Trigger Time Victory on… Continue Reading →
Unciv: 4.1.11 4.1.11 AI considers liberating city-states from other civilizations – By OptimizedForDensity By Azzurite: Fix OutOfMemory error when loading game state after already having a game loaded Fix unit overlay not being closed when performing an action wit… Continue Reading →