Unciv: 4.1.1 4.1.1 HexaRealm update – By GeneralWadaling Performance improvements – By Azzurite Great General typed uniques and improved moddability – By JackRainy Great improvements can again be constructed on forest – By xlenstra Fixed MP refresher not working af… Continue Reading →
ZeroK: 1v1 Tournament May 28th 2022 There will be a 1v1 tournament at 18:00 UTC on Saturday May 28th – Click on the link to see the tournament thread and sign up!https://zero-k.info/Forum/Post/249263#249263 Continue Reading →
Wesnoth: Wesnoth 1.17.4 The newest release of the development series, Wesnoth 1.17.4, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The source… Continue Reading →
Unciv: 4.1.0 4.1.0 Upgraded to libGDX 1.11.0 – enables Unciv on M1 chips Allow Android Unciv more memory than standard apps – By Azzurite Allow liberating a traded city – By JackRainy By xlenstra: Disabled CS buttons when at war; CS keep influence when at war with… Continue Reading →
Unciv: 4.0.16-libgdx1.11.0: Upgraded to libGDX 1.11.0 – resolves #6609, resolves #5679 4.0.16-libgdx1.11.0 Continue Reading →
Unciv: 4.0.16 4.0.16 AI will not declare war if it definitely can’t take a city Civilooedia from mainmenu – By SomeTroglodyte Rate limit handling for Dropbox – By GGGuenni By OptimizedForDensity: Use ranged strength when defending against ranged attacks Hide citi… Continue Reading →