OpenHV: 20220918 Fixed mining towers not playing buildup animations Fixed Watch Towers requiring power and behaving badly without. Fixed pre-placed mining towers not spawning tankers. Fixed unconstructible mining spots in Sandy Shores Motrylex Itrium Increased the … Continue Reading →
Unciv: 4.2.9 4.2.9 Starting in later eras triggers era uniques in all previous eras – By xlenstra Generalize Great Wall unique – By OptimizedForDensity By nacro711072: fix wrong happiness point on resume game if adopted ‘Cultural Diplomacy’ policy. fix no victor… Continue Reading →
Fheroes2: version 0.9.19 Polish rendering of objects on Adventure Map Introduce instant finishing of battles and enhanced army exchange mechanics Improve AI to avoid endlessly wandering on one place, correct start resources for them and artifact evaluation Add Campaign diffic… Continue Reading →
Server Maintenance on the weekend of October 1st and 2nd major upgrage work will take place on all our servers. This includes the website, the game server and the addon-server. Expect long downtimes and unavailability! Continue Reading →
VCMI 1.0.0 released” VCMI 1.0.0 released”We’re happy to announce a new release!Several years have passed since VCMI 0.99 and it’s about time for a new release.Tons of changes, improvements, and fixes have been introduced during that time, so it’s hard to recall all of them… Continue Reading →
VCMI 1.0.0 released We’re happy to announce a new release! Several years have passed since VCMI 0.99 and it’s about time for a new release. Tons of changes, improvements, and fixes have been introduced during that time, so it’s hard to recall all of them… Continue Reading →
Unciv: 4.2.8 4.2.8 Show Unciv icon when loading game, instead of happy face AI: Recognize when no further techs can be researched, even if some techs are blocked Don’t re-raise tech popups for previously researched techs By xlenstra: Fixed bug disabling pantheon f… Continue Reading →