OpenHV: 20220807 Fixed unit crushing burned ashes into munched trees. Fixed Reconstructor not being capturable. Fixed Reconstructor healing neutral animals. Fixed props being not targetable. Fixed main base’s exit cells. Fixed Elite Pod having no line of sight. Fixed … Continue Reading →
Widelands Tournament 2022 As we are reaching towards a new release, it is a good tradition to play a tournament to test the Release Candidate(s). So me, hessenfarmer, will host the 2022 tournament. Subscriptions are open until the RC is finalized. For more information, v… Continue Reading →
Unvanquished 0.53.1 and launcher 0.2.0, quick fix and dark magic! Hi, here a small update for the game to fix a bug that went unnoticed until the release. The symptom was basically “sometime while doing something (chatting, opening a menu…) the client would disconnect from the game server”. 😱 Since the problem is now… Continue Reading →
Unciv: 4.2.2 4.2.2 By itanasi: Add Damage numbers to Battle Notifications Fix Air Sweep Notification Translations Allow Citizen Management to pick any tile owned within 3 tiles Disabled image packing when running from JAR Removed duplicate “Consumes …” lines of… Continue Reading →
Unciv: 4.2.1 4.2.1 Resolved missionary-related crash Fix erroneous relationship decay notification – By oynqr Rename “Show minimap” to “Minimap size” – By J0anJosep By SimonCeder: Invalid players removed from global quests Fix Natural Wonder placement By Optimi… Continue Reading →
Unvanquished 0.53 Beta, what a milestone! We are pleased to announce the 2nd Beta release of Unvanquished, a First Person Shooter featuring the ability to build and two factions with radically different abilities: humans who master technology versus aliens and their many specialized evolutions… Continue Reading →
Unciv: 4.2.0 4.2.0 Add Air Sweep – By itanasi Allows inquisitors to block holy cities – By xlenstra Performance improvements By SimonCeder: workers will replace city ruins avoid potential marriage bug Fix games not being loadable – By Azzurite Construction aut… Continue Reading →
ZeroK: 2v2 Tournament August 6th 2022 There will be a 2v2 tournament at 18:00 UTC on Saturday August 6th – Click on the link to see the tournament thread and sign up! Continue Reading →
RmlUI, moving onto a new Rocket One year after the last release, a lot of water has flown under the bridges and a lot of progress has been achieved in Unvanquished. In terms of bot development, bug fixing, and so on. Let’s focus on the progress made on the UI today, to give you… Continue Reading →