Tanks of Freedom 2: Version 1.0.8 is out Version 1.0.7 of the game is now available! It brings some small bugfixes and rebalances. Changes In Ruby Dusk campaign mission Hold the Line the amount of AP available to the AI has been greatly redu… Continue Reading →
Unciv: 4.15.19 4.15.19 Modding: Warn against Resource uniques cannot use countables that depend on citywide resources Animated healthbards in battle menu – By k-oa Forest chopping moddability – By EmperorPinguin Continue Reading →
Wesnoth: Wesnoth 1.19.10 The newest release of the new development series, Wesnoth 1.19.10, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.The s… Continue Reading →
Fheroes2: version 1.1.7 Improve the AI logic during battles and on the Adventure Map Allow changing the campaign difficulty at any time Fix multiple rendering issues on the Adventure Map Expand the Virtual Keyboard to support more languages Over 30 issues have been closed si… Continue Reading →
ZeroK: [LR] 1v1 Tournament 4/5/2025 (20$ Prize) Qrow's Lobster Roll tournament series makes a return this April. It will run biweekly starting from April 5th. You can sign up for the first one here. Continue Reading →
Unciv: 4.15.18 4.15.18 Hide bomb shelters when nuclear weapons are disabled Decrease Out Of Memory errors on crash screen Modding: ‘Costs [amount] [stockpiledResource]’ accepts game speed modifier ‘Must be next to [tileFilter]’ includes the center tile as well Stat… Continue Reading →
Unciv: 4.15.17 4.15.17 Science points no longer ‘re-bonused’ on overflow Updated docs regarding event choice fields By k-oa: Added animation for unit movement button Changed the Settle sprite to match style of AbsoluteUnits Auto promotions fixes – by Emandac Continue Reading →
Unciv: 4.15.16 4.15.16 Sort city religion overview by number of followers Made Prince difficulty ‘truly balanced’ Modding: ‘Not shown on world screen’ applies to promotions and statuses ‘Never appears as a Barbarian unit’ also affects upgrades Remove great person po… Continue Reading →
ZeroK: Cold Take #23 – Against Space Zero-K gives people open-ended tools for creative tactics. Sometimes these are used to make space stations, raining cheap unblockable death from above, so have to be patched out.Read it here: https://store.steampowered.com/news/app/334920/view/52421094… Continue Reading →
Unciv: 4.15.15 4.15.15 Added uniques to make AI value resources at set prices Allow trading stockpiled resources Added unique to change promotion XP cost – By Emandac By EmperorPinguin: Bugfix: puppet science cost increase Fix puppet city description Add a filter f… Continue Reading →