Rust GameDev: This Month in Rust GameDev #37 – August 2022 Welcome to the 37th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Libre Arts: Introducing master_me, a mastering plugin for live broadcasting master_me is a new free/libre plugin and standalone application to automatically adjust the loudness of the audio in your live streams. It has been designed to be stupid easy when you need one button to do it right. If you use something like … Continue Reading →
Libre Arts: GIMP 2.99.12: CMYK, canvas interaction, and more This new development version of GIMP is a bit of a game-changer as it arrives with some long-anticipated CMYK-related features. The way they are implemented will make some users happy, but some users might feel annoyed. It’s got to do with early … Continue Reading →
Rust GameDev: This Month in Rust GameDev #36 – July 2022 Welcome to the 36th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Libre Arts: 8 audio editors for Linux that are not Audacity Over the past few years, you might have seen a number of posts that attempted to list audio editors for Linux. Pretty much every time whoever made those lists, would start with Audacity, maybe pay a small tribute to non-free Ocenaudio, then immediately… Continue Reading →
Rust GameDev: This Month in Rust GameDev #35 – June 2022 Welcome to the 35th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Libre Arts: LSP Plugins 1.2.2 Vladimir Sadovnikov released a new version of his free/libre LSP PLugins pack, this time featuring a multiband dynamics plugin in four variations: left/right, midside, mono, and stereo. Basically it’s an 8-band compressor (only 4 enabled by defau… Continue Reading →
Libre Arts: JUCE7 delivers LV2 and ARA support Raw Material Software Ltd. released a major update of the JUCE framework targeted at developers of audio/MIDI software and used in numerous free/libre and proprietary software projects. The new version finally delivers support for both the LV2 plugin A… Continue Reading →
Libre Arts: Introducing CLAP 1.0, open-source audio/MIDI plugins API After 7 years of work, CLAP 1.0 SDK for audio/MIDI plugins is now available. Bitwig and U-he, both collaborators on the project, issued an official announcement. There are both hosts and plugins available with CLAP support now. Disclaimer: I cov… Continue Reading →
Rust GameDev: Rusty Jam 2 Hey everyone, we’re finally announcing the Rusty Jam #2! It’s a great chance to try out some new Rusty tech, form a team of like-minded rustaceans, and feel what a full cycle of making a game in Rust feels like in miniature! Submissions will be open f… Continue Reading →