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There are 245 posts filed in Tools (this is page 14 of 25).

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Rust GameDev: This Month in Rust GameDev #37 – August 2022

Welcome to the 37th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2022-09-24 | Comment

Libre Arts: Introducing master_me, a mastering plugin for live broadcasting

master_me is a new free/libre
plugin and standalone application to automatically adjust the loudness of the
audio in your live streams.

It has been designed to be stupid easy when you need one button to do it
right. If you use something like …

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Dev Planet in Art, Tools | 2022-09-17 | Comment

Libre Arts: GIMP 2.99.12: CMYK, canvas interaction, and more

This new development version of GIMP is a bit of a game-changer as it arrives
with some long-anticipated CMYK-related features. The way they are implemented
will make some users happy, but some users might feel annoyed. It’s got to do
with early …

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Dev Planet in Art, Tools | 2022-08-27 | Comment

Rust GameDev: This Month in Rust GameDev #36 – July 2022

Welcome to the 36th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2022-08-11 | Comment

Libre Arts: 8 audio editors for Linux that are not Audacity

Over the past few years, you might have seen a number of posts that attempted
to list audio editors for Linux. Pretty much every time whoever made those
lists, would start with Audacity, maybe pay a small tribute to non-free
Ocenaudio, then immediately…

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Dev Planet in Art, Tools | 2022-08-02 | Comment

Rust GameDev: This Month in Rust GameDev #35 – June 2022

Welcome to the 35th issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems language pursuing the trifecta:
safety, concurrency, and speed.
These goals are well-aligned with game development.
We hope to build an inviting ecosystem…

Continue Reading →
Dev Planet in Engine, Tools | 2022-07-07 | Comment

Libre Arts: LSP Plugins 1.2.2

Vladimir Sadovnikov released a new version of his free/libre LSP PLugins pack, this time featuring a multiband dynamics plugin in four variations: left/right, midside, mono, and stereo. Basically it’s an 8-band compressor (only 4 enabled by defau…

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Dev Planet in Art, Tools | 2022-06-23 | Comment

Libre Arts: JUCE7 delivers LV2 and ARA support

Raw Material Software Ltd. released a major update of the JUCE framework targeted at developers of audio/MIDI software and used in numerous free/libre and proprietary software projects.
The new version finally delivers support for both the LV2 plugin A…

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Dev Planet in Art, Tools | 2022-06-22 | Comment

Libre Arts: Introducing CLAP 1.0, open-source audio/MIDI plugins API

After 7 years of work, CLAP 1.0 SDK for
audio/MIDI plugins is now available. Bitwig and U-he, both collaborators on
the project, issued an official
announcement.
There are both hosts and plugins available with CLAP support now.

Disclaimer: I cov…

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Dev Planet in Art, Tools | 2022-06-15 | Comment

Rust GameDev: Rusty Jam 2

Hey everyone, we’re finally announcing the Rusty Jam #2!
It’s a great chance to try out some new Rusty tech,
form a team of like-minded rustaceans, and feel what
a full cycle of making a game in Rust feels like in miniature!
Submissions will be open f…

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Dev Planet in Engine, Tools | 2022-06-11 | Comment

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