Libre Arts: Weekly recap — 7 November 2023 Week highlights: new major releases of Audacity, BlenderBIM, SpectMorph, new features in GIMP. Edited transcript of the video goes below. GIMP Jacob Boerema added support for 16- and 32- bit per channel DDS files in GIMP, which should make quite… Continue Reading →
Libre Arts: Weekly recap — 30 October 2023 Week highlights: new features coming to GIMP and Krita, Scribus is getting a facelift with Indigo UI, FreeCAD is undergoing a sketching workflow revamp, Ardour is getting Launchpad X support. As an experiment, I made a video version of the recap. I’m g… Continue Reading →
Libre Arts: Weekly-ish recap — 22 October 2023 Week highlights: new releases of LightZone, OSPRay, and Ardour, exciting changes coming to Krita. Inkscape A huge amount of changes lately come from Daniel Boles and Tavmjong Bah, both working on the GTK4 port of the program. Meanwhile the rest of the … Continue Reading →
Libre Arts: Weekly-ish recap — 16 October 2023 Quite a few things happened since the last recap. Let’s focus on the main ones. Highlights: new major releases of Krita and Ardour, major changes in FreeCAD, two commercial wavetable synths get open-sourced, Focusrite lends a hand to a drivers/UI devel… Continue Reading →
Rust GameDev: Rust Gamedev Meetup 31 The 31th Rust Gamedev Meetup took place on October 14th. You can watch the recording of the meetup here on YouTube. The meetup will take place on the Rust Gamedev YouTube and Twitch. The meetups take place on the second Saturday of every month via … Continue Reading →
Rust GameDev: Rust Gamedev Meetup 30 The 30th Rust Gamedev Meetup took place on September 23rd. You can watch the recording of the meetup here on YouTube. The meetup will take place on the Rust Gamedev YouTube and Twitch. The meetups take place on the second Saturday of every month vi… Continue Reading →
Libre Arts: Weekly recap — 3 September 2023 This is a comparatively short recap, because there haven’t been all that many changes and releases. Highlights: new features in Inkscape and FreeCAD, new releases of BlenderBIM and libwacom, cool new stuff in Ardour. Inkscape The Swatches dock UI has b… Continue Reading →
Rust GameDev: This Month in Rust GameDev #48 – July 2023 Welcome to the 48th issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem… Continue Reading →
Libre Arts: Weekly recap — 28 August 2023 Week highlights: new releases of Kdenlive, LSP plugins, Geonkick, Sigil; great new features in GIMP and Ardour; a new materials system is coming to FreeCAD, some rather depressing news about Olive. GIMP CmykStudent added Adobe Swatch Exchange palette i… Continue Reading →
Libre Arts: Weekly recap — 21 August 2023 Double-week highlights: new releases of Qucs-S, Bespoke Synth, and VCV Rack, progress with GIMP’s autoexpanding layers and CMYK PDF exporting in Inkscape, exciting changes in Ardour. GIMP The most interesting bit of news is actually from late July: … Continue Reading →