Castle Game Engine: So many contributions: Providing data for HTTP PUT requests, fast toggling Tiled layers visibility, improved C++ library API, XML API for colors in hex, build tool info, FreeBSD fixes

Michalis was busy last week reviewing and merging many Pull Requests to our engine. Thank you everyone for your contributions, and your patience with me (sometimes when I’m busy finishing some other work in CGE, that takes priority, and PRs wait a bit), and keep it coming! In particular: We now support providing input data …