New page I had to rewrite this page using python flask so it supports uwsgi properly. Sorry for the downtime. Continue Reading →
Naev on Steam Greenlight We have added an entry on Steam Greenlight for Naev, in hopes of reaching a larger audience for the game. Whether the game accrues enough upvotes to be published on Steam is of secondary importance – every extra pair of eyes that sees our entry is good… Continue Reading →
Slots branch merged Hello readers, it’s been a long time since our last post. I hope you’re both doing well. Development has been pretty slow in the last months. It hasn’t entirely ceased though, and today I can tell you that a pretty major change to the game has been fi… Continue Reading →
Version 1.0a After some first release fail, here is version 1.0a. The windows builds follow soon, first the 64bit version, then 32bit later today. Continue Reading →
Release Time! Today, after a week full of careful (*cough*) testing, we are ready to announce the first stable version of Taisei. It was quite a long way and there is still quite some stuff to do, but I hope with this release Taisei will become known to a greater au… Continue Reading →
On the way to Release After some weeks of full power programming, Taisei’s content was finished. The first release should be ready soon. Super unexpected! Continue Reading →
Naev 0.5.3 Release The Naev development team is proud to announce the release of Naev 0.5.3. This release fixes several bugs and introduces a few minor features. We aim for this to be the final release in the 0.5.x series, with 0.6.0 following in the not-so-distant futur… Continue Reading →
End of the 0.5 Release Cycle Since 0.5.2′s release two weeks ago, a number of bugs have been caught and fixed, and several minor features have been implemented. We’ve decided to do another release in the short-term (0.5.3) which will hopefully be the last of the 0.5 series. Follo… Continue Reading →
So, afterburners As some of you may have noticed, the last few releases have introduced changes to the afterburner outfit. Where you could run it continuously so long as your ship had energy before, now it can only be on for a certain about of time, after which it need… Continue Reading →
Lua API Docs Added to Naev.org Naev’s Lua API documentation has finally been integrated as a part of naev.org, under its very own subdomain: api.naev.org. Some may note that the documentation has been around for some time, and that’s true. In fact, the effort dates to 2008, and has… Continue Reading →