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There are 665 posts filed in Mobile (this is page 4 of 67).

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Unciv: 4.16.13

4.16.13
Fixed techs showing ‘0 turns’ and yet not being researched
Fixed trigger uniques with broken city filters
Only buildable improvements are viable comparisons for determining if a City Center can provide a resource
Added ‘era number’, ‘speed modi…

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Games Planet in 4x, Mobile, Strategy | 2025-06-02 | Comment

Unciv: 4.16.12

4.16.12
Modding:

Warn of rendering performance problems for split atlases
Avoid crash from ‘in this city’ uniques when not applied in the context of a city

New countable for adopted policies supports policyFilter – By SomeTroglodyte
Added UponLosingC…

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Games Planet in 4x, Mobile, Strategy | 2025-05-30 | Comment

Release Candidate for SuperTuxKart 1.5

The SuperTuxKart team is happy to announce the first release candidate for SuperTuxKart 1.5.

Several months have elapsed since the release of the 1.5 beta version, and more changes than we initially anticipated have delayed the release. Our contributo…

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Games Planet in Mobile, Racing | 2025-05-27 | Comment

Unciv: 4.16.11

4.16.11
Don’t spawn prophet in holy city if it’s been taken over
City location ranking takes modded city work range into account
Modding: Avoid crashes from ‘free buildings that no longer apply once they’re in the city / change which buildings are free…

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Games Planet in 4x, Mobile, Strategy | 2025-05-25 | Comment

Unciv: 4.16.10

4.16.10
Disabled android-specific behaviour of text fields since it’s broken currently 😐
Fixed city screen buildings panel not fully scrollable
Only add mod search textboxes if there are at least 10 mods (cleaner UI)
uniques: Add a ‘not constructed by…

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Games Planet in 4x, Mobile, Strategy | 2025-05-20 | Comment

Unciv: 4.16.9

4.16.9
AI: Don’t choose one-time-action promotions
Display city-state bonuses per relationship level
Conditional city-state bonuses colored green only when conditional applies
By RobLoach:

Add ability to remove entire policy branches
Gods & Kings:…

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Games Planet in 4x, Mobile, Strategy | 2025-05-13 | Comment

Unciv: 4.16.8

4.16.8
Unit triggerables with triggers, no longer trigger on new units
Clicking on statuses opens promotion screen
AI:

City states disband great prophets
Don’t offer peace when we’re just about to take a city

Multiplayer:

Better, less buggy resign/s…

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Games Planet in 4x, Mobile, Strategy | 2025-05-05 | Comment

Unciv: 4.16.7-patch1

4.16.7-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-05-02 | Comment

Unciv: 4.16.7

4.16.7
Countable can accept arbitrary mathematical Expressions – Kudos AutumnPizazz for kicking this off, SomeTroglodyte for parser implementation!
Added ‘search mods’ in new game screen and mod checker
Fixed bugs in unique validation and in countable …

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Games Planet in 4x, Mobile, Strategy | 2025-05-01 | Comment

Mindustry: Build 149 (Beta)

Fixed various errors related to pathfinding Fixed a map editor crash Fixed naval units in waves ignoring walls when pathfinding Fixed RTS AI building up units infinitely in many cases Fixed campaign not saving wave state when game is closed Fixed over…

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Games Planet in Mobile, Strategy | 2025-04-30 | Comment

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